Mario Motors (lost build of unreleased Nintendo DS racer; early 2000s): Difference between revisions

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'''''Mario Motors''''' was planned as a Nintendo DS racer in the ''Mario Kart'' series. The game was the brainchild of Yoot Saito, who previously created such games as ''Seaman'', ''SimTower'', and ''Odama''.
'''''Mario Motors''''' was a planned Nintendo DS spinoff of the ''Mario Kart'' series. The game was the brainchild of Yoot Saito, who previously created such games as ''Seaman'', ''SimTower'', and ''Odama''.


==History==
==History==
In the early 2000s, Saito was good friends with Shigeru Miyamoto and the former president of Nintendo Satoru Iwata. All three would usually meet up and chat over tea, usually about game ideas. At one such meeting, Saito was asked by Iwata on what he was interested in lately, and he answered Iwata with sculpting chunks of metal. Saito then explained his "crazy idea" to Iwata and Miyamoto while they sat in silence. In the end, both Iwata and Miyamoto said that the project sounded interesting and said that they could give it a try.<ref>[https://nintendoeverything.com/yoot-saito-reveals-cancelled-ds-project-mario-motors/ A NintendoEverything article on ''Mario Motors''.] Retrieved 25 May '18</ref> The development of this title is unknown, as well as the fact on how the game got cancelled, as Saito said he couldn't give an exact reason why.
At the Reboot Develop Conference 2018, Yoot Saito revealed for the first time a cancelled game for the Nintendo DS game, ''Mario Motors''.<ref>[https://www.ign.com/articles/2018/04/23/unreleased-mario-racing-game-revealed IGN article on ''Mario Motors''.] Retrieved 24 Jan '21</ref> On stage, Saito talked about the development and story of how the game was first conceived:
 
In the early 2000s, Saito was good friends with Shigeru Miyamoto and the former president of Nintendo Satoru Iwata. All three would usually meet up and chat over tea, usually about game ideas. At one such meeting, Saito was asked by Iwata on what he was interested in lately, and he answered Iwata with sculpting chunks of metal. Saito then explained his "crazy idea" to Iwata and Miyamoto while they sat in silence.
 
In the end, both Iwata and Miyamoto said that the project sounded interesting and said that they could give it a try.<ref>[https://nintendoeverything.com/yoot-saito-reveals-cancelled-ds-project-mario-motors/ A NintendoEverything article on ''Mario Motors''.] Retrieved 25 May '18</ref> The development of this title is unknown, as well as the fact on how the game got cancelled, as Saito said he couldn't give an exact reason why.


==Gameplay==
==Gameplay==
The main concept of ''Mario Motors'' was that players could build engines (and presumably, other parts of vehicles) out of chunks of metal. For example, a player could shave and sculpt metal into a cylinder which could be added into an engine and decide the ability of said engine. There was also a plan to add blowing the DS mic into a part of the game that teaches acceleration, but that was canned because of the fear of a child losing breath.<ref>[https://www.destructoid.com/yoot-saito-worked-on-mario-motors-a-canceled-ds-game-about-building-engines-499705.phtml A Destructoid article about a panel Yoot Saito was in during Robot Develop 2018, in which he revealed ''Mario Motors''.] Retrieved 25 May '18</ref> No tracks were ever announced and the only two characters shown in concept art for the game was Mario and an unknown elderly scientist character.    
The main concept of ''Mario Motors'' was that players could build engines (and presumably, other parts of vehicles) out of chunks of metal. For example, a player could shave and sculpt metal into a cylinder which could be added into an engine and decide the ability of said engine.<ref name=DEST>[https://www.destructoid.com/yoot-saito-worked-on-mario-motors-a-canceled-ds-game-about-building-engines-499705.phtml A Destructoid article about a panel Yoot Saito was in during Robot Develop 2018, in which he revealed ''Mario Motors''.] Retrieved 25 May '18</ref>
 
There was also a plan to add blowing the DS mic into a part of the game that teaches acceleration, but that was canned because of the fear of a child losing breath.<ref name=DEST>[https://www.destructoid.com/yoot-saito-worked-on-mario-motors-a-canceled-ds-game-about-building-engines-499705.phtml A Destructoid article about a panel Yoot Saito was in during Robot Develop 2018, in which he revealed ''Mario Motors''.] Retrieved 25 May '18</ref>  
 
Despite being in the ''Mario Kart'' series, it's unknown how much the game revolved around racing, as no tracks were ever announced and the only two characters were shown in concept art. These characters shown were Mario and an unknown elderly scientist character.


==Gallery==
==Gallery==
<gallery mode=packed heights=175px>
<gallery mode=packed heights=150px>
File: Mario Motors2.jpg
Mario Motors2.jpg
File: Mario Motors3.jpg
Mario Motors3.jpg
MarioMotorssculpting2.jpg
MarioMotorssculpting.jpg
</gallery>
</gallery>
==See Also==
==See Also==

Revision as of 20:38, 24 January 2021

Mario's Motors.jpg

A screenshot of Mario Motors, featuring Mario and an unknown character.

Status: Lost

Mario Motors was a planned Nintendo DS spinoff of the Mario Kart series. The game was the brainchild of Yoot Saito, who previously created such games as Seaman, SimTower, and Odama.

History

At the Reboot Develop Conference 2018, Yoot Saito revealed for the first time a cancelled game for the Nintendo DS game, Mario Motors.[1] On stage, Saito talked about the development and story of how the game was first conceived:

In the early 2000s, Saito was good friends with Shigeru Miyamoto and the former president of Nintendo Satoru Iwata. All three would usually meet up and chat over tea, usually about game ideas. At one such meeting, Saito was asked by Iwata on what he was interested in lately, and he answered Iwata with sculpting chunks of metal. Saito then explained his "crazy idea" to Iwata and Miyamoto while they sat in silence.

In the end, both Iwata and Miyamoto said that the project sounded interesting and said that they could give it a try.[2] The development of this title is unknown, as well as the fact on how the game got cancelled, as Saito said he couldn't give an exact reason why.

Gameplay

The main concept of Mario Motors was that players could build engines (and presumably, other parts of vehicles) out of chunks of metal. For example, a player could shave and sculpt metal into a cylinder which could be added into an engine and decide the ability of said engine.[3]

There was also a plan to add blowing the DS mic into a part of the game that teaches acceleration, but that was canned because of the fear of a child losing breath.[3]

Despite being in the Mario Kart series, it's unknown how much the game revolved around racing, as no tracks were ever announced and the only two characters were shown in concept art. These characters shown were Mario and an unknown elderly scientist character.

Gallery

See Also

References