Mario's Face (lost Nintendo DS tech demo; 2004): Difference between revisions

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*[[Super Mario Bros. (lost Commodore 64 port of NES platformer; existence unconfirmed; 1986)]]
*[[Super Mario Bros. (lost Commodore 64 port of NES platformer; existence unconfirmed; 1986)]]
*[[Super Mario Disk Version aka "Super Mario 64DD" (found unreleased Nintendo 64DD port of 3D platformer; 1999)]]
*[[Super Mario Disk Version aka "Super Mario 64DD" (found unreleased Nintendo 64DD port of 3D platformer; 1999)]]
*[[Super Mario Galaxy (lost beta builds of Wii platformer; 2006-2007)]]
*[[Super Mario Kart R (partially found pre-release version of "Mario Kart 64"; 1995)]]
*[[Super Mario Kart R (partially found pre-release version of "Mario Kart 64"; 1995)]]
*[[Super Mario RPG 2 (lost pre-release version of "Paper Mario" Nintendo 64 role-playing game; late 1990s)]]
*[[Super Mario RPG 2 (lost pre-release version of "Paper Mario" Nintendo 64 role-playing game; late 1990s)]]

Latest revision as of 18:49, 20 April 2023

Mario's Face.jpg

A screenshot of the tech demo.

Status: Lost

Mario's Face was a Nintendo DS tech demo that was developed by Nintendo EAD and shown at E3 2004 to display the capabilities of Nintendo's then-new system.

The player could select Mario or Wario and then use the stylus on the touch screen, grab parts of Mario/Wario's faces, and pull and stretch them, similar to the Super Mario 64 title screen and, to a lesser degree, the Mario Party "Face Lift" minigames. This feature was also put into Super Mario 64 DS, albeit in a far simpler form.

This particular demo hasn't been shown since its E3 presentation and has not been dumped online.

Gallery

Video of the tech demo.

Wario's face being stretched.

See Also

External Link