Virtual Jockey (lost build of cancelled Virtual Boy horse-racing simulation game; 1996): Difference between revisions
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|title=<center>Virtual Jockey</center> | |title=<center>Virtual Jockey</center> | ||
|image=Vjockeyflyer.jpg | |image=Vjockeyflyer.jpg | ||
|imagecaption= | |imagecaption=A rare flyer for the game. | ||
|status=<span style="color:red;">'''Lost'''</span> | |status=<span style="color:red;">'''Lost'''</span> | ||
}} | }} | ||
'''''Virtual Jockey''''' is a cancelled | |||
'''''Virtual Jockey''''' is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, It was never finished. The developers later used some of the game's mechanics in the PS1 game ''Jockey Zero''. | |||
==Plot== | ==Plot== | ||
The player character | The player character wishes to compete and win in a Japanese derby, mainly to impress his father who had won previously. The player must also defeat over 20 other contestants, including the Kaiser Corps, vile rivals who are also suspected of sabotaging the derby in order to win. | ||
In order to achieve his goals, he must become familiar with the characteristics of his unique talking horse and the courses to win. With the horse, he can in turn become familiar with the other horses. | |||
In order to achieve his goals, he must become familiar with the characteristics of his unique talking horse and the courses to win. With the horse, he can become familiar with the other horses | |||
==Availability== | ==Availability== | ||
Only four screenshots and | Only four screenshots and some promo material for the game have surfaced. No prototypes or video of the game are currently known to exist. | ||
==Gallery== | |||
<gallery mode=packed heights=175px> | <gallery mode=packed heights=175px> | ||
File:Vjockey_1.png | File:Vjockey_1.png |
Revision as of 17:37, 4 February 2017
Virtual Jockey is a cancelled horse-racing simulation game that was in development by Right Stuff for the Virtual Boy. Due to the Virtual Boy being discontinued, however, It was never finished. The developers later used some of the game's mechanics in the PS1 game Jockey Zero.
Plot
The player character wishes to compete and win in a Japanese derby, mainly to impress his father who had won previously. The player must also defeat over 20 other contestants, including the Kaiser Corps, vile rivals who are also suspected of sabotaging the derby in order to win.
In order to achieve his goals, he must become familiar with the characteristics of his unique talking horse and the courses to win. With the horse, he can in turn become familiar with the other horses.
Availability
Only four screenshots and some promo material for the game have surfaced. No prototypes or video of the game are currently known to exist.