Sonic the Hedgehog (lost build of cancelled Sega CD port of Sega Genesis platformer; 1992): Difference between revisions

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{{InfoboxLost
{{InfoboxLost
|title=<center>Sonic the Hedgehog 1 (Sega CD port)</center>
|title=<center>Sonic the Hedgehog (Sega CD)</center>
|image=Sonic1cd2.png
|image=Sonic1cd2.png
|imagecaption=Second screenshot from ''Mega Play'' issue #11.
|imagecaption=Second screenshot from ''Mega Play'' issue #11.
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While the American Sega Technical Institute worked with original Sonic Team members such as Yuji Naka to develop Sonic the Hedgehog 2 for the Genesis, a smaller Japanese Sonic Team led by Sonic's character designer Naoto Ohshima was tasked with bringing Sonic to the Sega CD. This project started out as an enhanced port of the original ''Sonic the Hedgehog''<ref name=":0">[https://www.eurogamer.net/articles/digitalfoundry-2018-revisiting-sonic-cd-retro DF Retro: Sonic CD - under-appreciated but still brilliant today by John Linneman for EuroGamer] Retrieved 30 Jan '22</ref> with its first appearance being at the Summer Consumer Electronics Show 1992 in a sizzle reel showcasing upcoming releases. It was teased again later that year in with a brief appearance issue #11 of ''Mega Play'' with it confirming that the game would feature enhanced CD-quality music.<ref>[http://info.sonicretro.org/index.php?title=File:MegaPlay_US_11.pdf&page=30 ''Mega Play'' issue 11 page 30.] Retrieved 28 Apr '19</ref> This was the port's last appearance before being silently cancelled in favor of the team creating ''Sonic CD.''<ref name=":0" />
While the American Sega Technical Institute worked with original Sonic Team members such as Yuji Naka to develop Sonic the Hedgehog 2 for the Genesis, a smaller Japanese Sonic Team led by Sonic's character designer Naoto Ohshima was tasked with bringing Sonic to the Sega CD. This project started out as an enhanced port of the original ''Sonic the Hedgehog''<ref name=":0">[https://www.eurogamer.net/articles/digitalfoundry-2018-revisiting-sonic-cd-retro DF Retro: Sonic CD - under-appreciated but still brilliant today by John Linneman for EuroGamer] Retrieved 30 Jan '22</ref> with its first appearance being at the Summer Consumer Electronics Show 1992 in a sizzle reel showcasing upcoming releases. It was teased again later that year in with a brief appearance issue #11 of ''Mega Play'' with it confirming that the game would feature enhanced CD-quality music.<ref>[http://info.sonicretro.org/index.php?title=File:MegaPlay_US_11.pdf&page=30 ''Mega Play'' issue 11 page 30.] Retrieved 28 Apr '19</ref> This was the port's last appearance before being silently cancelled in favor of the team creating ''Sonic CD.''<ref name=":0" />


==Gallery==
== Gallery==
{{Video|perrow  =1
{{Video|perrow  =1
   |service1    =youtube
   |service1    =youtube
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*[[Adventures of Sonic the Hedgehog (partially lost unaired pilot of DIC animated series; 1992)]]
*[[Adventures of Sonic the Hedgehog (partially lost unaired pilot of DIC animated series; 1992)]]
*[[Archie Comics' Sonic The Hedgehog "Endangered Species" (lost original storyline of comic book series based on "Sonic The Hedgehog" game series; 2013)]]
*[[Archie Comics' Sonic The Hedgehog "Endangered Species" (lost original storyline of comic book series based on "Sonic The Hedgehog" game series; 2013)]]
* [[Archie Comics' Sonic Underground epilogue (lost production material from cancelled comic based on animated TV show; 2012-2013)]]
*[[Archie Comics' Sonic Underground epilogue (lost production material from cancelled comic based on animated TV show; 2012-2013)]]
*[[Archie Comics' Sonic Underground epilogue (lost production material from cancelled comic based on animated TV show; 2012-2013)]]
*[[Archie Comics' Sonic Underground epilogue (lost production material from cancelled comic based on animated TV show; 2012-2013)]]
*[[Asi Se Juega Mario & Sonic en los Juegos Olímpicos London 2012 (lost Mexican TV promotional bumpers of event; 2012)]]
*[[Asi Se Juega Mario & Sonic en los Juegos Olímpicos London 2012 (lost Mexican TV promotional bumpers of event; 2012)]]
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*[[Sonic Cafe (partially found Japanese Sega mobile games; 2001-2007)]]
*[[Sonic Cafe (partially found Japanese Sega mobile games; 2001-2007)]]
*[[Sonic DS (lost Nintendo DS tech demo; 2004)]]
*[[Sonic DS (lost Nintendo DS tech demo; 2004)]]
* [[Sonic Generations (lost game demo; 2010)]]
*[[Sonic Generations (lost game demo; 2010)]]
*[[Sonic Jr. (lost build of unreleased Sega Pico game; existence unconfirmed; 1994)]]
*[[Sonic Jr. (lost build of unreleased Sega Pico game; existence unconfirmed; 1994)]]
*[[Sonic Live in Sydney (lost footage of video game-based live show; 1997-2000)]]
*[[Sonic Live in Sydney (lost footage of video game-based live show; 1997-2000)]]
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*[[Sonic X-Treme (found build of unreleased Sega Saturn video game; 1996)]]
*[[Sonic X-Treme (found build of unreleased Sega Saturn video game; 1996)]]
*[[Sonic Runners (found endless runner mobile game; 2015)]]
*[[Sonic Runners (found endless runner mobile game; 2015)]]
*[[Super Sonic (lost build of cancelled Sega CD port of Sega Genesis platformer "Sonic the Hedgehog 2"; existence unconfirmed; 1992-1993)]]


==References==
==References==

Revision as of 21:37, 5 February 2022

Sonic1cd2.png

Second screenshot from Mega Play issue #11.

Status: Lost

Sonic the Hedgehog is a 1991 platformer developed by Sonic Team and published by Sega for the Sega Genesis. An enhanced port of the game for the Genesis' addon the Sega CD was planned but never-ended up releasing.

Background

The first screenshot shown in Mega Play issue #11.

While the American Sega Technical Institute worked with original Sonic Team members such as Yuji Naka to develop Sonic the Hedgehog 2 for the Genesis, a smaller Japanese Sonic Team led by Sonic's character designer Naoto Ohshima was tasked with bringing Sonic to the Sega CD. This project started out as an enhanced port of the original Sonic the Hedgehog[1] with its first appearance being at the Summer Consumer Electronics Show 1992 in a sizzle reel showcasing upcoming releases. It was teased again later that year in with a brief appearance issue #11 of Mega Play with it confirming that the game would feature enhanced CD-quality music.[2] This was the port's last appearance before being silently cancelled in favor of the team creating Sonic CD.[1]

Gallery

Footage of the port from Summer CES 1992, it's possible that this is just reused footage of the Genesis version (skip to 3:29).

See Also

References