Fallout Extreme (lost build of cancelled multi-platform tactical shooter; early 2000s): Difference between revisions

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|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:red;">'''Lost'''</span>
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'''''Fallout Extreme''''' was a game under development by 14 Degrees East and Interplay during the early 2000s for the PlayStation 2 and Xbox. It was to use the Unreal Engine. The game was still in prototype stages when it was canceled by 14 Degrees East, presumably for them to focus development on the PC-exclusive ''Fallout Tactics''. It is said that the game did not make it far into development, not far beyond the concept stages.
'''''Fallout Extreme''''' was a game under development by 14 Degrees East and Interplay during the early 2000s for the PlayStation 2 and Xbox. It was supposed to use the Unreal Engine. The game was still in prototype stages when it was canceled by 14 Degrees East, presumably for them to focus development on the PC-exclusive ''Fallout Tactics''. It is said that the game did not make it far into development, not far beyond the concept stages.


The game was never officially announced, and its existence was virtually unknown until detailed information about it was released in January 2010.
The game was never officially announced, and its existence was virtually unknown until detailed information about it was released in January 2010.<ref>[https://fallout.fandom.com/wiki/User_blog:Ausir-fduser/Fallout_Extreme_part_I:_the_story Ausir-fduser blog post about ''Fallout Extreme'' on ''Nukapedia Fallout Wiki''] Retrieved 19 Dec '21</ref>


The game would have used a squad-based system similar to the one eventually used in Tactics.
The game would have used a squad-based system, similar to the one eventually used in Tactics.


==Gallery==
==Gallery==
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   |description1 =Description of the game using design documents plus two screenshots from The Strong Museum
   |description1 =Description of the game using design documents plus two screenshots from The Strong Museum
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}}
==See Also==
* [[Fallout: Brotherhood of Steel 2 (lost build of unfinished PlayStation 2 action role-playing game; 2000s)]]
* [[Fallout Van Buren (partially found unfinished Fallout game; 2000s)]]


==External Links==
==External Links==
*[http://fallout.wikia.com/wiki/Fallout_Tactics:_Brotherhood_of_Steel Fallout Wikia page for ''Fallout Tactics: Brotherhood of Steel''.] Retrieved 19 Dec '13
*[https://www.engadget.com/2010-01-27-fallout-extreme-revealed-as-another-nuked-project.html ''Engadget'' article on ''Fallout Extreme''.]
*[http://fallout.wikia.com/wiki/Fallout_Extreme Fallout Wikia page on ''Fallout Extreme''.] Retrieved 19 Dec '13
*[https://polygamia.pl/fallout-extreme-kolejny-fallout-ktorego-nie-bylo,6561730013837441a ''Polygamia.pl'' article on '' Fallout: Extreme''.]
*[https://fallout.fandom.com/wiki/Fallout_Extreme ''Nukapedia Fallout Wiki'' page on ''Fallout Extreme''.]
*[https://fallout.fandom.com/wiki/Fallout_Extreme_Game_Proposal ''Nukapedia Fallout Wiki'' page on ''Fallout Extreme'' game proposal document.]
*[https://fallout.fandom.com/wiki/Fallout_%27X%27_-_Test_World_design_document ''Nukapedia Fallout Wiki'' page on ''Fallout 'X' - Test World'', another game proposal document for ''Fallout Extreme''.]
*[https://fallout.fandom.com/wiki/Fallout_Tactics:_Brotherhood_of_Steel ''Nukapedia Fallout Wiki'' page for ''Fallout Tactics: Brotherhood of Steel''.]
 
==Reference==
{{reflist}}


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Completely lost media]]
[[Category:Completely lost media]]

Revision as of 07:23, 28 February 2022

Fallout Extreme Logo.png

Logo for the game.

Status: Lost

Fallout Extreme was a game under development by 14 Degrees East and Interplay during the early 2000s for the PlayStation 2 and Xbox. It was supposed to use the Unreal Engine. The game was still in prototype stages when it was canceled by 14 Degrees East, presumably for them to focus development on the PC-exclusive Fallout Tactics. It is said that the game did not make it far into development, not far beyond the concept stages.

The game was never officially announced, and its existence was virtually unknown until detailed information about it was released in January 2010.[1]

The game would have used a squad-based system, similar to the one eventually used in Tactics.

Gallery

Video

Description of the game using design documents plus two screenshots from The Strong Museum

See Also

External Links

Reference