Fallout: Brotherhood of Steel 2 (lost build of unfinished PlayStation 2 action role-playing game; 2000s): Difference between revisions

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|image=FOBOS2 design doc.png
|image=FOBOS2 design doc.png
|imagecaption=Promo picture for the game.
|imagecaption=Promo picture for the game.
|status=<span style="color:red;">'''Canceled/Lost'''</span>
|status=<span style="color:red;">'''Cancelled/Lost'''</span>
}}
}}
'''''Fallout: Brotherhood Of Steel 2''''' was going to be the sequel to the 2004 Interplay game,'' Fallout: Brotherhood Of Steel'', but was canceled in 2004 when Interplay laid off or fired over 75% of their staff. The game was near completion when it was canceled, similar to what happened with [[Fallout Van Buren (lost build of unfinished PC game/Fallout 3 prototype; 2000s)|''Van Buren'']] a year earlier.
'''''Fallout: Brotherhood Of Steel 2''''' was going to be the sequel to the 2004 Interplay game,'' Fallout: Brotherhood Of Steel'', but was canceled in 2004 when Interplay laid off or fired over 75% of their staff. The game was near completion when it was canceled, similar to what happened with [[Fallout Van Buren (lost build of unfinished PC game/Fallout 3 prototype; 2000s)|''Van Buren'']] a year earlier.

Revision as of 01:28, 19 March 2017

FOBOS2 design doc.png

Promo picture for the game.

Status: Cancelled/Lost

Fallout: Brotherhood Of Steel 2 was going to be the sequel to the 2004 Interplay game, Fallout: Brotherhood Of Steel, but was canceled in 2004 when Interplay laid off or fired over 75% of their staff. The game was near completion when it was canceled, similar to what happened with Van Buren a year earlier.

In March 2009, the game's design documents were leaked onto the internet, revealing some details on what the game was going to be about.[1]

The gameplay was going to be the same as the original Brotherhood Of Steel and would have also used the same engine.

References