Pringles Nevashut (partially found Flash game; 2005): Difference between revisions

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(Added a previously unknown promo + adding more headings)
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Nevashut (formally titled ''Midnight Holiday Hunt'') was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).<ref>http://web.archive.org/web/20070704053426/http://www.nevashut.com/terms/default.asp</ref>
Nevashut (formally titled ''Midnight Holiday Hunt'') was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).<ref>http://web.archive.org/web/20070704053426/http://www.nevashut.com/terms/default.asp</ref>


The game was similar to the Subservient Chicken concept from Burger King, whereby the player could type in messages and the actor would respond to them. <ref>https://www.wikiwand.com/en/The_Subservient_Chicken</ref> The scenario was a late-night interaction with Sanjeev, a cashier at an all-night store. By successfully navigating conversation topics, the player could win the game by obtaining all 5 cans of different Pringles flavours. <ref>http://sepiamutiny.com/blog/2005/03/28/subservient_san/</ref>  
==Summary==
The game was similar to the Subservient Chicken concept from Burger King, whereby the player could type in messages and the actor would respond to them. <ref>https://www.wikiwand.com/en/The_Subservient_Chicken</ref> The scenario was a late-night interaction with Sanjeev, a cashier at an all-night store. By successfully navigating conversation topics, the player could win the game by obtaining all 5 cans of different Pringles flavours. <ref>http://sepiamutiny.com/blog/2005/03/28/subservient_san/</ref>


== Availability ==
The game appears to be lost, with no apparent extant backups publicly accessible. The splash screen for the website was archived at Archive.org, but not the videos of the game, which are crucial for playing it.
The game appears to be lost, with no apparent extant backups publicly accessible. The splash screen for the website was archived at Archive.org, but not the videos of the game, which are crucial for playing it.
<ref>http://web.archive.org/web/20070704053227/http://www.nevashut.com/flash.asp</ref>
<ref>http://web.archive.org/web/20070704053227/http://www.nevashut.com/flash.asp</ref>
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<ref>https://www.reddit.com/r/abandonware/comments/gm23o2/nevashut/</ref>
<ref>https://www.reddit.com/r/abandonware/comments/gm23o2/nevashut/</ref>


==Credits==
==Promo ==
There is a short promo to market the game available on YouTube. This promo includes a few seconds of gameplay footage.
{{Video|perrow  =1
  |service1    =youtube
  |id1          =kCAkNiumsJ4
  |description1 =The Short Film
  |service2    =youtube
}}
== Credits==


The credits for the game appear to be as follows:<ref>https://www.campaignlive.co.uk/article/work-private-view/471068</ref>
The credits for the game appear to be as follows:<ref>https://www.campaignlive.co.uk/article/work-private-view/471068</ref>
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*Designer: Simon Cam
*Designer: Simon Cam


*Production company: Mad Cow  
*Production company: Mad Cow


==References==
==References==

Revision as of 15:57, 17 January 2023

Nevashut.jpg

A screenshot from the game.

Status: Lost

Nevashut (formally titled Midnight Holiday Hunt) was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).[1]

Summary

The game was similar to the Subservient Chicken concept from Burger King, whereby the player could type in messages and the actor would respond to them. [2] The scenario was a late-night interaction with Sanjeev, a cashier at an all-night store. By successfully navigating conversation topics, the player could win the game by obtaining all 5 cans of different Pringles flavours. [3]

Availability

The game appears to be lost, with no apparent extant backups publicly accessible. The splash screen for the website was archived at Archive.org, but not the videos of the game, which are crucial for playing it. [4] [5] [6] [7]

Promo

There is a short promo to market the game available on YouTube. This promo includes a few seconds of gameplay footage.

The Short Film

Credits

The credits for the game appear to be as follows:[8]

  • Project: Midnight holiday hunt
  • Client: Emma Jenkins, head of interactive marketing, Procter & Gamble UK
  • Brief: Promote excitement about the Pringles promotion
  • Agency: Glue London
  • Writer: Gavin Gordon Rogers
  • Art director: Gemma Butler
  • Designer: Simon Cam
  • Production company: Mad Cow

References