Pringles Nevashut (partially found Flash game; 2005): Difference between revisions

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|image=nevashut.jpg
|image=nevashut.jpg
|imagecaption=A screenshot from the game.
|imagecaption=A screenshot from the game.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:orange;">'''Partially Found'''</span>
}}
}}
Nevashut (formally titled ''Midnight Holiday Hunt'') was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).<ref>http://web.archive.org/web/20070704053426/http://www.nevashut.com/terms/default.asp</ref>
Nevashut (formally titled ''Midnight Holiday Hunt'') was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).<ref>http://web.archive.org/web/20070704053426/http://www.nevashut.com/terms/default.asp</ref>
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   |service2    =youtube
   |service2    =youtube
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}}
== Credits==
== Credits==
The credits for the game appear to be as follows:<ref>https://www.campaignlive.co.uk/article/work-private-view/471068</ref>
The credits for the game appear to be as follows:<ref>https://www.campaignlive.co.uk/article/work-private-view/471068</ref>


*Project: Midnight holiday hunt
{| class="wikitable" style="text-align:center"
 
|-
*Client: Emma Jenkins, head of interactive marketing, Procter & Gamble UK
! style="background-color:green" | Credit
 
! style="background-color:green" | Name/Role
*Brief: Promote excitement about the Pringles promotion
|-
 
|Project||Midnight Holiday Hunt
*Agency: Glue London
|-
 
|Client||Emma Jenkins, head of interactive marketing, Procter & Gamble UK.
*Writer: Gavin Gordon Rogers
|-
 
|Brief|| Promote excitement about the Pringles promotion.
*Art director: Gemma Butler
|-
 
|Agency||Glue London
*Designer: Simon Cam
|-
|Writer||Gavin Gordon Rogers
|-
|Art Director||Gemma Butler
|-
|Designer||Simon Cam
|-
|Production Company||Mad Cow
|}


*Production company: Mad Cow
==External Links==
*[https://web.archive.org/web/20050504183148/http://www.nevashut.com:80/game/game.swf Archived file to launch the game.] Retrieved 26 December 2023.
*[https://web.archive.org/web/20050322082909/http://www.nevashut.com:80/game/game_data.xml Archived xml to launch the game.] Retrieved 26 December 2023.


==References==
==References==
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[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Lost internet media]]
[[Category:Lost internet media]]
[[Category:Completely lost media]]
[[Category:Partially found media]]

Latest revision as of 23:09, 27 December 2023

Nevashut.jpg

A screenshot from the game.

Status: Partially Found

Nevashut (formally titled Midnight Holiday Hunt) was a flash game released in March 2005 to market Pringles, made for Procter & Gamble UK in partnership with MKM Marketing & Promotions, Ltd (now defunct).[1]

Summary

The game was similar to the Subservient Chicken concept from Burger King, whereby the player could type in messages and the actor would respond to them. [2] The scenario was a late-night interaction with Sanjeev, a cashier at an all-night store. By successfully navigating conversation topics, the player could win the game by obtaining all 5 cans of different Pringles flavours. [3]

Availability

The game appears to be lost, with no apparent extant backups publicly accessible. The splash screen for the website was archived at Archive.org, but not the videos of the game, which are crucial for playing it. [4] [5] [6] [7]

Promo

There is a short promo to market the game available on YouTube. This promo includes a few seconds of gameplay footage.

The Short Film

Credits

The credits for the game appear to be as follows:[8]

Credit Name/Role
Project Midnight Holiday Hunt
Client Emma Jenkins, head of interactive marketing, Procter & Gamble UK.
Brief Promote excitement about the Pringles promotion.
Agency Glue London
Writer Gavin Gordon Rogers
Art Director Gemma Butler
Designer Simon Cam
Production Company Mad Cow

External Links

References