HyperScan (lost builds of unreleased Nickelodeon licensed games for Mattel video game console; 2006-2007): Difference between revisions

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The '''''Mattel HyperScan''''' was a video game console released on October 23rd, 2006. The system's main gimmick was a reliance on collector cards, which contained gameplay elements (characters, settings etc) that were unlocked by a built-in RFID scanner on the console. The cards were mostly sold separately, in random packs of 6 - meaning players might easily spend hundreds of dollars to complete a single, very basic game that would only be playable on a poorly-built, severely underpowered console.  
The '''''Mattel HyperScan''''' was a video game console released on October 23rd, 2006. The system's main gimmick was a reliance on collector cards, which contained gameplay elements (characters, settings etc) that were unlocked by a built-in RFID scanner on the console. The cards were mostly sold separately, in random packs of 6 - meaning players might need to spend a great deal of money to complete a single, very basic game that would only be playable on a poorly-built, severely underpowered console.  


Unsurprisingly the HyperScan experiment lasted less than a year, most of that spent on clearance shelves before being quietly discontinued altogether sometime in 2007. This also means that only five known complete games were released for the console, nearly all based on licensed properties. Along these lines, at the time of its cancellation there were '''two further games based on Nickelodeon properties in development that were never released.'''
Unsurprisingly the HyperScan experiment lasted less than a year, most of that spent on clearance shelves before being quietly discontinued altogether sometime in 2007. This also means that only five known complete games were released for the console, nearly all based on licensed properties. Along these lines, at the time of its cancellation there were '''two further games based on Nickelodeon properties in development that were never released.'''

Revision as of 18:59, 28 January 2024

Hyperscan.jpeg

The HyperScan console.

Status: Lost

The Mattel HyperScan was a video game console released on October 23rd, 2006. The system's main gimmick was a reliance on collector cards, which contained gameplay elements (characters, settings etc) that were unlocked by a built-in RFID scanner on the console. The cards were mostly sold separately, in random packs of 6 - meaning players might need to spend a great deal of money to complete a single, very basic game that would only be playable on a poorly-built, severely underpowered console.

Unsurprisingly the HyperScan experiment lasted less than a year, most of that spent on clearance shelves before being quietly discontinued altogether sometime in 2007. This also means that only five known complete games were released for the console, nearly all based on licensed properties. Along these lines, at the time of its cancellation there were two further games based on Nickelodeon properties in development that were never released.

Games

Avatar: The Last Airbender: Based on the animated series of the same name. There is currently no known information on the gameplay, but it is said to have been almost finished and scrapped just around the time the HyperScan was discontinued.[1] A booster card pack and another "air series" have also been confirmed.

The only existing pieces of media for the game are boxes for the game pack and booster pack. It is rumored that some copies either leaked or made it to store shelves for a very limited time, but this has not been confirmed.

Nick Extreme Sports: The last game to have been announced for the HyperScan, this time based on multiple hit Nickelodeon franchises. It is not known which ones specifically, outside of SpongeBob SquarePants, who is featured on the cover art for the game. The game itself was scrapped very early on during development and there is no other info available. It was allegedly called "Nickelodeon Sports" at some point, but there are no pictures or pieces of media showing this.[2]

Availability

The failure and eventual end of the HyperScan led to these games being cancelled. Both games are completely lost and have not had any content or information resurface for years. It is unlikely they will resurface soon due to the obscurity of their intended console and the unique difficulties in porting or emulating them to other systems.

Gallery

External Links

References