Crazy Cars (lost Atari 2600 port of Amiga game; existence unconfirmed; 1990): Difference between revisions

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|status=<span style="color:gray">'''Existence Unconfirmed'''</span>
|status=<span style="color:gray">'''Existence Unconfirmed'''</span>
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''Crazy Cars'' is a racing game released for the Commodore Amiga in 1988 by Titus Interactive, most infamously known for ''Superman 64''. The game received several ports to the Atari ST, Commodore 64, ZX Spectrum, & Amstrad CPC alongside 2 sequels, the 3rd one of which ended up being renamed multiple times, including on the SNES, & Gameboy as ''Lamborghini American Challenge''. '''However though, there's a rumor floating around of a planned Atari 2600 port that ended up being cancelled'''.


''Crazy Cars'' is a racing game released for the Commodore Amiga in 1988 by Titus Interactive, most infamously known for ''Superman 64''. The game received several ports to the Atari ST, Commodore 64, ZX Spectrum, & Amstrad CPC alongside 2 sequels, the 3rd one of which ended up being renamed multiple times. '''''However though, there's a rumor floating around of a planned Atari 2600 port that ended up being cancelled'''''.
The only reliable source on this claim is of a programmer reportedly named Alain Fernandes, who says that the development system consisted of a EPROM supported cartridge, and ZIF (Zero Insertion Force) socket. Supposedly, the company wasn't able to afford the production costs as a huge amount of cartridges that were supposed to be pre-ordered as the company was in financial trouble at the time.<ref>[http://www.atarimania.com/game-atari-2600-vcs-crazy-cars_20327.html The Atarimania page for ''Crazy Cars''.] Retrieved 29 Dec '20</ref> The game seems to have been a graphics hack of ''Pole Position'' by Atari, a port of the Namco arcade game of the same name.<ref>[http://www.atarimania.com/game-pole-position_s6902.html The Atarimania page for ''Pole Position'' on Atari 2600.] Retrieved 29 Dec '20</ref>
 
The only reliable source on this claim is of a programmer called Alain Fernandes, who says that the development system consisted of a EPROM supported cartridge, & ZIF(Zero Insertion Force) socket. Supposedly, the company wasn't able to afford the production costs as a huge amount of cartridges that were supposed to be pre-ordered as the company was in financial trouble at the time.<ref>[http://www.atarimania.com/game-atari-2600-vcs-crazy-cars_20327.html The Atarimania page for Crazy Cars]</ref> The game seems to have been a graphics hack of ''Pole Position'' by Atari, a port of the Namco arcade game of the same name.<ref>[http://www.atarimania.com/game-pole-position_s6902.html The Atarimania page for Pole Position on Atari 2600]</ref>


One thing that makes it seem false is that it was very late in the Atari 2600's life, being made around the 1990s when Atari was almost about done with the system, discontinuing it 2 years later. Not to mention the fact that Titus is not known to have announced any Atari 2600 games at all, further making it seem that this game might not actually exist. Whether, or not Fernandes is actually telling the truth is uncertain, let alone if the prototype will ever surface.
One thing that makes it seem false is that it was very late in the Atari 2600's life, being made around the 1990s when Atari was almost about done with the system, discontinuing it 2 years later. Not to mention the fact that Titus is not known to have announced any Atari 2600 games at all, further making it seem that this game might not actually exist. Whether, or not Fernandes is actually telling the truth is uncertain, let alone if the prototype will ever surface.
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==References==
==References==
{{reflist}}
{{reflist}}
==See Also==
*[[Birthday Mania (found rare Atari 2600 game; 1984)]]
*[["Block moving game" (partially found builds of cancelled Atari 2600 game from Activision; 1983)]]
*[[Circus Charlie (lost build of cancelled Atari 2600 port of arcade action-platformer; 1984)]]
*[[The Core (partially lost Atari 2600 game; 1999-2001)]]
*[[Cosmic (partially found Atari 2600 game; existence unconfirmed; dates unknown)]]
*[[Edu Games (lost Atari 2600 games; mid 1980s-early 1990s)]]
*[[Home Vision (partially found Atari 2600 games from Taiwanese-Belgian game publisher; 1982-1983)]]
*[[The Incredible Hulk (lost build of cancelled Atari 2600 game; 1983)]]
*[[JimsToy (partially found Atari 2600 games from obscure developer; 1980s)]]
*[[Mission Omega (lost build of cancelled Atari 2600 game by CommaVid; early 1980s)]]
*[[Mr. Bill's Neighborhood (lost build of cancelled Atari 2600 game; 1983)]]
*[[Shove It! (lost build of cancelled CBS Atari 2600 game; existence unconfirmed; 1983)]]
*[[Smokey Bear (lost build of cancelled Atari 2600 game; 1983)]]
*[[Untitled Motorcycle Games (lost Atari 2600 games by David Crane; existence unconfirmed; early 1980s)]]


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Existence unconfirmed]]
[[Category:Existence unconfirmed]]

Latest revision as of 00:15, 31 October 2023

Crazy cars.gif

A picture of what the game supposedly looks like.

Status: Existence Unconfirmed

Crazy Cars is a racing game released for the Commodore Amiga in 1988 by Titus Interactive, most infamously known for Superman 64. The game received several ports to the Atari ST, Commodore 64, ZX Spectrum, & Amstrad CPC alongside 2 sequels, the 3rd one of which ended up being renamed multiple times, including on the SNES, & Gameboy as Lamborghini American Challenge. However though, there's a rumor floating around of a planned Atari 2600 port that ended up being cancelled.

The only reliable source on this claim is of a programmer reportedly named Alain Fernandes, who says that the development system consisted of a EPROM supported cartridge, and ZIF (Zero Insertion Force) socket. Supposedly, the company wasn't able to afford the production costs as a huge amount of cartridges that were supposed to be pre-ordered as the company was in financial trouble at the time.[1] The game seems to have been a graphics hack of Pole Position by Atari, a port of the Namco arcade game of the same name.[2]

One thing that makes it seem false is that it was very late in the Atari 2600's life, being made around the 1990s when Atari was almost about done with the system, discontinuing it 2 years later. Not to mention the fact that Titus is not known to have announced any Atari 2600 games at all, further making it seem that this game might not actually exist. Whether, or not Fernandes is actually telling the truth is uncertain, let alone if the prototype will ever surface.

References

See Also