Banjo-Threeie (non-existent sequel to platformer game series; early 2000s): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
No edit summary
mNo edit summary
Line 8: Line 8:


==Teaser in Banjo-Tooie==
==Teaser in Banjo-Tooie==
At the end of ''Banjo-Tooie'', released for the Nintendo 64 in 2000, the franchise's antagonist Gruntilda tells the player she will return in ''Banjo-Threeie''. Despite exciting many fans, it was actually intended as a joke,<ref>[https://twitter.com/Ghoulyboy/status/1308896701231624192]<ref> calling back to a similar gag in an earlier Rare game, ''Snake, Rattle, N' Roll'', with the intended humor being derived from the difficulty of pronouncing the word "Threeie" in British English.
At the end of ''Banjo-Tooie'', released for the Nintendo 64 in 2000, the franchise's antagonist Gruntilda tells the player she will return in ''Banjo-Threeie''. Despite exciting many fans, it was actually intended as a joke,<ref>[https://twitter.com/Ghoulyboy/status/1308896701231624192]</ref> calling back to a similar gag in an earlier Rare game, ''Snake, Rattle, N' Roll'', with the intended humor being derived from the difficulty of pronouncing the word "Threeie" in British English.


==Myths and future==
==Myths and future==
At Spaceworld 2000, a Nintendo event, a variety of tech demos for the then-upcoming Nintendo GameCube were shown. Demos for games such as ''Luigi's Mansion'',<ref>[https://youtu.be/A5-B22FphKg Demo for ''Luigi's Mansion''.] Retrieved 29 Mar '18</ref> and ''Super Smash Bros. Melee''<ref>[https://youtu.be/LP_4gYkGYlQ Spaceworld 2000 for ''Super Smash Bros. Melee''.] Retrieved 29 Mar '18</ref> were shown there. A tech demo featuring ''Banjo'' characters was also shown.<ref>[https://youtu.be/e2k7IL6VTQA.] Retrieved 29 Mar '18</ref><ref>[https://web.archive.org/web/20010608212454/http://cube.ign.com/news/23979.html IGN article on Rare's GameCube demos for Spaceworld 2000.] Retrieved 05 Jan '20</ref> In the tech demo, Banjo, Kazooie, and Mumbo Jumbo are pursued by a horde of enemies. However, Gregg Mayles (creative designer at Rare) has stated on Twitter that a Banjo game for the Nintendo GameCube was never planned, and that it was just a way of showing off how many N64 models can fit on a GameCube at once.<ref>[https://twitter.com/Ghoulyboy/status/918360070672584704 Gregg Mayles Tweet about Banjo for the GameCube.] Retrieved </ref>
At Spaceworld 2000, a Nintendo event, a variety of tech demos for the then-upcoming Nintendo GameCube were shown. Demos for games such as ''Luigi's Mansion'',<ref>[https://youtu.be/A5-B22FphKg Demo for ''Luigi's Mansion''.] Retrieved 29 Mar '18</ref> and ''Super Smash Bros. Melee''<ref>[https://youtu.be/LP_4gYkGYlQ Spaceworld 2000 for ''Super Smash Bros. Melee''.] Retrieved 29 Mar '18</ref> were shown there. A tech demo featuring ''Banjo'' characters was also shown.<ref>[https://youtu.be/e2k7IL6VTQA.] Retrieved 29 Mar '18</ref><ref>[https://web.archive.org/web/20010608212454/http://cube.ign.com/news/23979.html IGN article on Rare's GameCube demos for Spaceworld 2000.] Retrieved 05 Jan '20</ref> In the tech demo, Banjo, Kazooie, and Mumbo Jumbo are pursued by a horde of enemies. However, Gregg Mayles (creative designer at Rare) has stated on Twitter that a Banjo game for the Nintendo GameCube was never planned, and that it was just a way of showing off how many N64 models can fit on a GameCube at once.<ref>[https://twitter.com/Ghoulyboy/status/918360070672584704 Gregg Mayles Tweet about Banjo for the GameCube.] Retrieved </ref>


In 2008, ''Banjo-Kazooie: Nuts & Bolts'' was released - the game had a long development cycle with many ideas being conceived, including racing; co-op; and a remake of the first game, before settling on a sandbox vehicle-building game, however none of the proposed concepts were collectathon platformers akin to ''Banjo-Kazooie'' and ''Banjo-Tooie'', although the title ''Banjo-Threeie'' was considered for use <ref>[https://www.raregamer.co.uk/spiral-mountain-talk-to-gregg-mayles/]<ref>. For a long time speculation circled of ''Banjo-Threeie'' not being made due to some kind of forced decision on Microsoft's end, however, in reality almost every idea of ''Nuts & Bolts'' was Rare's choice.
In 2008, ''Banjo-Kazooie: Nuts & Bolts'' was released - the game had a long development cycle with many ideas being conceived, including racing; co-op; and a remake of the first game, before settling on a sandbox vehicle-building game, however none of the proposed concepts were collectathon platformers akin to ''Banjo-Kazooie'' and ''Banjo-Tooie'', although the title ''Banjo-Threeie'' was considered for use <ref>[https://www.raregamer.co.uk/spiral-mountain-talk-to-gregg-mayles/]</ref>. For a long time speculation circled of ''Banjo-Threeie'' not being made due to some kind of interference on Microsoft's end, however, in reality almost every idea of ''Nuts & Bolts'' was Rare's choice.


The future of the ''Banjo'' franchise is currently dubious, however it has been stated that a future title - even if it were a collectathon - would likely not have the name "''Banjo-Threeie''".<ref>[https://twitter.com/Facts_About_BK/status/1380557668390146051]<ref>
The future of the ''Banjo'' franchise is currently dubious, however it has been stated that a future title - even if it were a collectathon - would likely not have the name "''Banjo-Threeie''".<ref>[https://twitter.com/Facts_About_BK/status/1380557668390146051]</ref>


==Gallery==
==Gallery==
Line 54: Line 54:


==External links==
==External links==
[Reddit: Comprehensive list as to reasons why Nuts & Bolts exists https://www.reddit.com/r/BanjoKazooie/comments/grmk7k/comprehensive_list_as_to_reasons_why_nuts_bolts/]
[https://www.reddit.com/r/BanjoKazooie/comments/grmk7k/comprehensive_list_as_to_reasons_why_nuts_bolts/ Reddit: Comprehensive list of reasons why Nuts & Bolts exists]


==References==
==References==

Revision as of 17:29, 23 May 2023

Banjo-Threeie Logo.jpg

A fanmade logo.

Status: Non-existence confirmed

Banjo-Threeie is a non-existent installment in the Banjo-Kazooie video game franchise by Microsoft subsidiary and former Nintendo partner Rare Ltd. It was once thought to have been in planning for the Nintendo GameCube, and later due to Microsoft's purchase of Rare,[1] the Xbox and Xbox 360. Despite widespread belief, a third mainline Banjo title was never in development, only remakes and spin-offs.

Teaser in Banjo-Tooie

At the end of Banjo-Tooie, released for the Nintendo 64 in 2000, the franchise's antagonist Gruntilda tells the player she will return in Banjo-Threeie. Despite exciting many fans, it was actually intended as a joke,[2] calling back to a similar gag in an earlier Rare game, Snake, Rattle, N' Roll, with the intended humor being derived from the difficulty of pronouncing the word "Threeie" in British English.

Myths and future

At Spaceworld 2000, a Nintendo event, a variety of tech demos for the then-upcoming Nintendo GameCube were shown. Demos for games such as Luigi's Mansion,[3] and Super Smash Bros. Melee[4] were shown there. A tech demo featuring Banjo characters was also shown.[5][6] In the tech demo, Banjo, Kazooie, and Mumbo Jumbo are pursued by a horde of enemies. However, Gregg Mayles (creative designer at Rare) has stated on Twitter that a Banjo game for the Nintendo GameCube was never planned, and that it was just a way of showing off how many N64 models can fit on a GameCube at once.[7]

In 2008, Banjo-Kazooie: Nuts & Bolts was released - the game had a long development cycle with many ideas being conceived, including racing; co-op; and a remake of the first game, before settling on a sandbox vehicle-building game, however none of the proposed concepts were collectathon platformers akin to Banjo-Kazooie and Banjo-Tooie, although the title Banjo-Threeie was considered for use [8]. For a long time speculation circled of Banjo-Threeie not being made due to some kind of interference on Microsoft's end, however, in reality almost every idea of Nuts & Bolts was Rare's choice.

The future of the Banjo franchise is currently dubious, however it has been stated that a future title - even if it were a collectathon - would likely not have the name "Banjo-Threeie".[9]

Gallery

Images

Videos

Banjo-Tooie's ending.

Spaceworld 2000 Banjo tech demo, widely but wrongfully believed to be footage of Banjo-Threeie.

The 2006 trailer.

See Also

Banjo-Kazooie

Rare Ltd.

External links

Reddit: Comprehensive list of reasons why Nuts & Bolts exists

References