Crimson Skies: High Road to Revenge (lost E3 2002 beta build of Xbox flight-based combat game; 2003)

From The Lost Media Wiki
Revision as of 18:16, 23 December 2021 by YoyoTeam2007 (talk | contribs)
Jump to: navigation, search
Crinsom skies box art.jpeg

The game's box art.

Status: Lost

Crimson Skies: High Road to Revenge (also known as Crimson Skies 2 during development) is a video game developed by FASA Studio (part of Microsoft Game Studios) for the Xbox. The game, like its PC predecessor, is an arcade flight game.

A year before the game's release, the first showing of Crimson Skies: High Road to Revenge was at E3 2002 between May 22nd and May 24th, which also happened to be the first time the game could be played by the public. The game was intended to be released sometime on Fall 2002.[1][2][3][4] Following a lukewarm response from participants from E3 2002 and the playtesters criticizing that they feel that the game's levels are too short and linear, and that producers found that it was difficult on translating the "playable movie" concept from concept art to gameplay. This caused the game to be reconceptualized to 'where cinematics and dialog took a supporting role'Cite error: Closing </ref> missing for <ref> tag

The next report on GameSpot comments that the game's minor antagonists, the Ragin' Cajuns, were intended to be the supporting characters to the protagonist of the game before their roles were changed. Also, it talks about another level where Nathan Zachary has to fight against the Red Skull Legion on a populated island (presumably a precursor of Sea Haven), whom are serving as enforcers of the owner of the floating casino. Furthermore, there is a "trench run" in which the player has to defend one of their wingmates from enemies in a narrow canyon. [5]

The game also featured older renditions of the soundtrack such as the instruments sounding slightly different to the final game that can be heard from clips of the game's E3 2002 build. In addition, screenshots of the game featured a prototype version of the Mini-Gyro (in Red Skull markings), a black version of the Piranha, and a Brigand (in Ragin' Cajun markings, which most likely served as the intended plane to Dr. Fassenbiender). What's more, concept art images featured a scrapped unnamed plane and the Doopelganger (in Luftwaffe markings).

Gallery

Concept Art

Screenshots

Videos

IGN footage of the build.

The game's official trailer, showcasing an earlier prototype of the build.

The game's Official Xbox Magazine trailer, showcasing a later prototype of the build.

A clip of X Factor: Inside Microsoft's Xbox documentary, showcasing a (very) later prototype of the build.

References