Doom "Episode 5" (lost cancelled expansion to first-person shooter, 1995; existence unconfirmed): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
No edit summary
(Given what's being said in the comments, the "existence unconfirmed" classification feels more appropriate.)
Line 1: Line 1:
{{NeedingWork|lack of references}}
{{InfoboxLost
{{InfoboxLost
|title=<center>Ultimate Doom E5M1</center>
|title=<center>Ultimate Doom E5</center>
|image=E5M1.jpg
|image=E5M1.jpg
|imagecaption=Possible remnant of the map.
|imagecaption=Possible remnant of the map.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:grey;">'''Existence Unconfirmed'''</span>
}}
}}
In its final "Ultimate" version, ''Doom'' had a total of four episodes with eight levels and a bonus level each (some home ports, like the Jaguar and Xbox versions, had additional stages, but often lacked the fourth episode). However, John Romero recently released many assets of Doom development to the public. Among the more fascinating artifacts of this development dump was a level labeled "E5M1", implying '''a fifth episode to the game''' was in production but ultimately scrapped.
In its final "Ultimate" version, ''Doom'' had a total of four episodes with eight levels and a bonus level each (some home ports, like the Jaguar and Xbox versions, had additional stages, but often lacked the fourth episode). In 2015, John Romero released a dump of source files from Doom and Doom II to the doomworld.com forums.<ref>[https://www.doomworld.com/forum/topic/72509-more-goodies-from-romero-doomed-source-maps-graphics/ The forum thread on doomworld.com]. Retrieved 15 Apr '24.</ref> Among the more fascinating artifacts of this development dump was a map file called "e5m1.dwd", dated March 29th, 1995, about a month before the release of ''The Ultimate Doom''.  The existence of this file may imply a fifth episode to the game was in production but ultimately scrapped. Little is known about the possible episode and what its content would have been, beyond the leaked map file.


The opening shot (seen in the infobox) showed a hall of barrels near two Barons of Hell, implying this may have been a special non-canon challenge episode. Little else is known about the possible episode and what its content would have been.
==Sigil==
In December 2017, John Romero began development on an unofficial fifth episode to DOOM entitled SIGIL. It was later released on May 22, 2019. <ref>[https://www.shacknews.com/article/110199/icon-of-sin-doom-and-the-making-of-john-romeros-sigil "Icon of Sin: Doom and the Making of John Romero's Sigil"]. Retrieved 15 Apr '24.</ref> Any resemblance this episode has to the episode 5 that may have been in development in the 90s is unknown.  


==See Also==
==See Also==

Revision as of 20:31, 15 April 2024

E5M1.jpg

Possible remnant of the map.

Status: Existence Unconfirmed

In its final "Ultimate" version, Doom had a total of four episodes with eight levels and a bonus level each (some home ports, like the Jaguar and Xbox versions, had additional stages, but often lacked the fourth episode). In 2015, John Romero released a dump of source files from Doom and Doom II to the doomworld.com forums.[1] Among the more fascinating artifacts of this development dump was a map file called "e5m1.dwd", dated March 29th, 1995, about a month before the release of The Ultimate Doom. The existence of this file may imply a fifth episode to the game was in production but ultimately scrapped. Little is known about the possible episode and what its content would have been, beyond the leaked map file.

Sigil

In December 2017, John Romero began development on an unofficial fifth episode to DOOM entitled SIGIL. It was later released on May 22, 2019. [2] Any resemblance this episode has to the episode 5 that may have been in development in the 90s is unknown.

See Also