Enemy Within (lost build of cancelled PC/Amiga action-strategy game; 1991): Difference between revisions

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[[File:Enemy_within.jpg|thumb|Only known screenshot of the game, from a magazine.]]  
[[File:Enemy_within.jpg|thumb|300px|Only known screenshot of the game, from a magazine.]]  
'''Enemy Within''' is an action-strategy game that was originally meant to be released in mid-1991 on PC and Amiga. It was developed by Cinemaware shortly before the company went down.
'''Enemy Within''' is an action-strategy game that was originally meant to be released in mid-1991 on PC and Amiga. It was developed by Cinemaware shortly before the company went down.



Revision as of 14:34, 14 May 2015

Only known screenshot of the game, from a magazine.

Enemy Within is an action-strategy game that was originally meant to be released in mid-1991 on PC and Amiga. It was developed by Cinemaware shortly before the company went down.

The plot had a rogue secret agent on miscellaneous missions; gameplay had him not being directly controlled by the player, but given commands in order to execute actions.

Character dialogues were represented with digitized actors facing the camera. Some of the characters, interface and mini-games were animated/designed by graphic designer Jeff Godfrey.

In an interview, producer Bob Jacob claimed that Enemy Within was a "great game design that would have redefined gaming as we know it" and that it was "so far advanced in concept that its basic creative core still has not been achieved".

The official Cinemaware website mentions this cancelled project in its trivia, and calls The Enemy Within.

References