Hei$t (lost build of cancelled multi-platform action game; 2008-2010): Difference between revisions
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{{ | {{InfoboxLost | ||
'''Hei$t''' was to be an action game developed by inXile Entertainment and was going to be published by Codemasters. It was also scheduled to utilise the PathEngine. The game was set in a 1969 San Francisco, where the player would be able to plan and execute heists. | |title=<center>Hei$t</center> | ||
|image=Heist.JPG | |||
|imagecaption=Cover of the game. | |||
|status=<span style="color:red;">'''Lost'''</span> | |||
}} | |||
'''''Hei$t''''' was to be an action game developed by inXile Entertainment and was going to be published by Codemasters. It was also scheduled to utilise the PathEngine. The game was set in a 1969 San Francisco, where the player would be able to plan and execute heists. | |||
The effectiveness of the heist depended on how much | The effectiveness of the heist depended on how much preparation was undertaken by the players. The game was initially revealed in 2007, and was slated for a mid-2008 release. | ||
A trailer was additionally released, which revealed that the game would be released on PlayStation 3, Xbox 360 and PC. Said trailer can be viewed to the right. | A trailer was additionally released, which revealed that the game would be released on PlayStation 3, Xbox 360 and PC. Said trailer can be viewed to the right. | ||
Not much information about the game is available, what is available was revealed from an interview with GameSpot that was released in 2008. The interview reveals that the three main characters would be called | Not much information about the game is available, what is available was revealed from an interview with GameSpot that was released in 2008. The interview reveals that the three main characters would be called Kid, Crumb, and John, each sharing different abilities and traits. | ||
Kid would focus around driving and transport, Crumb would be the main shooter and John would be the leader. The game was also revealed to use a third-person perspective. | Kid would focus around driving and transport, Crumb would be the main shooter and John would be the leader. The game was also revealed to use a third-person perspective. | ||
The game's development had gone quiet until | The game's development had gone quiet until in 2010, it was officially removed from the Codemasters release schedule, confirming that it had been cancelled.<ref>[http://kotaku.com/5459141/heit-cancelled Kotaku article on ''Hei$t'''s cancellation.] Retrieved 16 Jun '15</ref> | ||
== | ==Gallery== | ||
{{ | {{Video|perrow =2 | ||
|service1 =youtube | |||
|id1 =8_9Y8PFlStk | |||
|description1 =Gameplay trailer. | |||
|service2 =youtube | |||
|id2 =HDMJpxZ_Y1w | |||
|description2 =GameSpot's 4 minute interview. | |||
}} | |||
==Reference== | |||
{{reflist}} | |||
[[Category:Lost video games]] | |||
[[Category:Completely lost media]] |
Latest revision as of 16:36, 1 July 2020
Hei$t was to be an action game developed by inXile Entertainment and was going to be published by Codemasters. It was also scheduled to utilise the PathEngine. The game was set in a 1969 San Francisco, where the player would be able to plan and execute heists.
The effectiveness of the heist depended on how much preparation was undertaken by the players. The game was initially revealed in 2007, and was slated for a mid-2008 release.
A trailer was additionally released, which revealed that the game would be released on PlayStation 3, Xbox 360 and PC. Said trailer can be viewed to the right.
Not much information about the game is available, what is available was revealed from an interview with GameSpot that was released in 2008. The interview reveals that the three main characters would be called Kid, Crumb, and John, each sharing different abilities and traits.
Kid would focus around driving and transport, Crumb would be the main shooter and John would be the leader. The game was also revealed to use a third-person perspective.
The game's development had gone quiet until in 2010, it was officially removed from the Codemasters release schedule, confirming that it had been cancelled.[1]
Gallery
Reference
- ↑ Kotaku article on Hei$t's cancellation. Retrieved 16 Jun '15