WWE Crush Hour (lost build of cancelled Xbox port of vehicular combat game; 2002): Difference between revisions

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(Noted that there was discussion surrounding whether an Xbox port of this wrestling game existed. Well, I can confirm that development of an Xbox version was announced prior to E3 2002! But while existence has been proven, finding any tangible work (ports, screenshots etc) has not been achieved yet.)
 
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==See Also==
==See Also==
*[[Awesome Kong vs Melissa Anderson (lost footage of professional wrestling match; 2009)]]
*[[Bill Longson vs Whipper Billy Watson (lost footage of professional wrestling match; 1947)]]
*[[Bill Longson vs Whipper Billy Watson (lost footage of professional wrestling match; 1947)]]
*[[Braden Walker's "Knock Knock" promo (lost original pre-tapes of WWE backstage segment; 2008)]]
*[[Braden Walker's "Knock Knock" promo (lost original pre-tapes of WWE backstage segment; 2008)]]
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*[[Collision in Korea (found professional wrestling event in North Korea; 1995)]]
*[[Collision in Korea (found professional wrestling event in North Korea; 1995)]]
*[[Collision in Korea wrestler sketches (lost North Korean pencil sketch portraits of professional wrestlers; 1995)]]
*[[Collision in Korea wrestler sketches (lost North Korean pencil sketch portraits of professional wrestlers; 1995)]]
*[[Cultaholic (lost debut video of professional wrestling YouTube channel; 2017)]]
*[[Cultaholic (found debut video of professional wrestling YouTube channel; 2017)]]
*[[ECW Anarchy Rulz (lost build of cancelled Nintendo 64 port of professional wrestling game; existence unconfirmed; 2000)]]
*[[ECW Anarchy Rulz (lost build of cancelled Nintendo 64 port of professional wrestling game; existence unconfirmed; 2000)]]
*[[ECW at E3 2000 (partially found footage of professional wrestling at gaming trade event; 2000)]]
*[[ECW at E3 2000 (partially found footage of professional wrestling at gaming trade event; 2000)]]

Revision as of 18:12, 25 January 2022

Wwecrushhour1.png

Cover art of WWE Crush Hour.

Status: Lost

WWE Crush Hour is a vehicular combat game developed by Pacific Coast Power & Light. Published by THQ in March 2003 for the PlayStation 2 and GameCube, its premise was widely compared to Twisted Metal, and it harnessed the World Wrestling Entertainment (WWE) licence. Additionally, an Xbox port was announced as having been in development, but was ultimately cancelled.

Background

WWE Crush Hour was announced by THQ prior to its E3 2002 presentation on 16th May 2002.[1][2] The game's premise featured WWE wrestlers battling each other in vehicles across 12 levels,[1] with the plot stating that WWE owner Vince McMahon successfully owns all television networks, and in a bid to increase ratings, announced a vehicular combat show called "Crush Hour" where his wrestlers would do battle not in a wrestling ring, but in vehicles across various arenas.[3] THQ claimed the game would be released in the first quarter of 2003, for the PlayStation 2, GameCube, and Xbox.[1][4] When it was released in March 2003,[5] it was noted for being a budget title.[6][7] Despite some critics claiming it was inferior compared to rival Twisted Metal: Black,[3][6][7] the lower price did bring some praise from critics,[6][7] allowing it to earn generally mixed reception according to Metacritic.[8][9]

Aside from the E3 2002 announcement,[1] little is known about the Xbox port's development. By February 2003, it was reported by GameSpot that a newer build of WWE Crush Hour was showcased at a THQ press event, where it was announced that the game was to be released only for the PlayStation 2 and GameCube in March.[10] It is unknown when or why the Xbox port was ultimately cancelled.[3]

Availability

No builds, screenshots or footage of the Xbox port have publicly resurfaced. The lack of information about the port led to some questioning the legitimacy of an Xbox port ever being announced.[11] Nevertheless, the THQ announcement fully confirms that an Xbox port of WWE Crush Hour was in development,[1][2] leading to the possibility of a build or other work still existing as of the present day.

See Also

References