Super Mario Disk Version aka "Super Mario 64DD" (found unreleased Nintendo 64DD port of 3D platformer; 1999): Difference between revisions

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|status=<span style="color:green;">'''Found'''</span>
|status=<span style="color:green;">'''Found'''</span>
|datefound=Jun 2014
|datefound=Jun 2014
|foundby=[https://www.youtube.com/channel/UCknzgHiZqONH_YqNEnv1gxA afonfjv (aka jimmy130)]
|foundby=[https://youtube.com/channel/UCknzgHiZqONH_YqNEnv1gxA afonfjv (aka jimmy130)]
}}
}}
'''''Super Mario Disk Version''''' (also known as '''''Super Mario 64DD''''') was a planned port of ''Super Mario 64'' for the Nintendo 64 Disk Drive. Originally set to release in 1999, it would have served as a launch title for the Disk Drive add-on.<ref> [http://www.nintendolife.com/news/2014/06/the_unreleased_super_mario_64_dd_edition_appears_to_have_been_uncovered Nintendo Life article on the game.] Retrieved 01 Jan '18</ref>
'''''Super Mario Disk Version''''' (also known as '''''Super Mario 64DD''''') was a planned port of ''Super Mario 64'' for the Nintendo 64 Disk Drive. Originally set to release in 1999, it would have served as a launch title for the Disk Drive add-on.<ref> [http://nintendolife.com/news/2014/06/the_unreleased_super_mario_64_dd_edition_appears_to_have_been_uncovered Nintendo Life article on the game.] Retrieved 01 Jan '18</ref>


==Background==
==Background==
In 1996, Nintendo had launched their newest console, the Nintendo 64. While other systems such as the Sony PlayStation and Sega Saturn had moved onto using discs for their consoles, the Nintendo 64 fell behind as it still utilized cartridges.  Instead of cutting the Nintendo 64's lifespan, Nintendo opted to try an add-on for the system to allow for disk usage. In 1995, Nintendo announced the Nintendo 64 Disk Drive one year after announcing the system itself.<ref>[http://www.nytimes.com/1995/05/06/business/nintendo-delays-introduction-of-ultra-64-video-game-player.html Nintendo announces the Disk Drive.] Retrieved 17 Feb '18</ref> The add-on would utilize magnetic disks instead of the standard game cartridges available for the system. Despite this early accessory release, the Disk Drive missed many launch dates, but eventually came out in Japan on December 1st, 1999, with a planned US release for the near future.<ref>[https://web.archive.org/web/20020105102040/http://ign64.ign.com/news/9946.html IGN confirming the Disk Drive's launch date.] Retrieved 17 Feb '18</ref> The add-on was a massive failure with those who owned the console and was discontinued in 2001, never seeing release outside of Japan. Due to this, several games and expansion packs that were in development for the Disk Drive were subsequently cancelled, including an enhanced port of ''Super Mario 64''.
In 1996, Nintendo launched their newest console, the Nintendo 64. While other systems such as the Sony PlayStation and Sega Saturn had moved on to using discs for their consoles, the Nintendo 64 fell behind as it still utilized cartridges.  Instead of cutting the Nintendo 64's lifespan, Nintendo opted to try an add-on for the system to allow for disk usage. In 1995, Nintendo announced the Nintendo 64 Disk Drive one year after announcing the system itself.<ref>[http://nytimes.com/1995/05/06/business/nintendo-delays-introduction-of-ultra-64-video-game-player.html Nintendo announces the Disk Drive.] Retrieved 17 Feb '18</ref> The add-on would utilize magnetic disks instead of the standard game cartridges available for the system. Despite this early accessory release, the Disk Drive missed many launch dates, but eventually came out in Japan on December 1st, 1999, with a planned US release for the near future.<ref>[https://web.archive.org/web/20020105102040/http://ign64.ign.com/news/9946.html IGN confirming the Disk Drive's launch date.] Retrieved 17 Feb '18</ref> The add-on was a massive failure with those who owned the console and was discontinued in 2001, never seeing release outside of Japan. Due to this, several games and expansion packs that were in development for the Disk Drive were subsequently cancelled, including an enhanced port of ''Super Mario 64''.


==Details==
==Details==
Before being found, very little was known about ''Super Mario 64DD'' aside from the fact that it had the same graphics and style as its predecessor, and that Luigi had become a playable character. There was reportedly a demo of this concept, but there was a lack of any legitimate images or videos to prove this. While ''Super Mario 64DD'' was never officially released, ''Super Mario 64 DS'' can be seen as the fruition of these ideas. Many fans speculated that the game was going to be the rumoured ''Super Mario 64 2''. The magazine ''Famitsu'' claimed to have sources close to the project that confirmed ''Super Mario 64 Disk Drive'' was to be a sequel to ''Super Mario 64''.<ref>[http://www.ign.com/articles/1999/05/12/nintendo-sequel-rumblings IGN covers various N64 DD games.] Retrieved 17 Feb '18</ref> This can be debunked by the fact that the found disk drive shows no new game, but instead an enhanced port of ''Super Mario 64''. Footage of Super Mario Disk Version being shown at SpaceWorld '96 has been found online, basically proving that this was just a tech demo for the Disk Drive, though the fact Nintendo made a disk sticker specifically for it suggests that this could of been a planned add-on to the original ''Super Mario 64'', or at least some new content was planned somewhere in development, more then likely the cut content found in the Gigaleak, including multiplayer support, hinted in the Gigaleak.
Before being found, very little was known about ''Super Mario 64DD'' aside from the fact that it had the same graphics and style as its predecessor, and that Luigi had become a playable character. There was reportedly a demo of this concept, but there was a lack of any legitimate images or videos to prove this. While ''Super Mario 64DD'' was never officially released, ''Super Mario 64 DS'' can be seen as the fruition of these ideas. Many fans speculated that the game was going to be the rumoured ''Super Mario 64 2''. The magazine ''Famitsu'' claimed to have sources close to the project that confirmed ''Super Mario 64 Disk Drive'' was to be a sequel to ''Super Mario 64''.<ref>[http://ign.com/articles/1999/05/12/nintendo-sequel-rumblings IGN covers various N64 DD games.] Retrieved 17 Feb '18</ref> This can be debunked by the fact that the found disk drive shows no new game, but instead an enhanced port of ''Super Mario 64''. Footage of Super Mario Disk Version being shown at SpaceWorld '96 has been found online, basically proving that this was just a tech demo for the Disk Drive, though the fact Nintendo made a disk sticker specifically for it suggests that this could have been a planned add-on to the original ''Super Mario 64'', or at least some new content was planned somewhere in development, more than likely the cut content found in the Gigaleak, including multiplayer support, hinted in the Gigaleak.


==Reemergence==
==Reemergence==
In June 2014 footage of the Disk Drive release of ''Super Mario 64'' surfaced online when a French collector found a copy of the port at a second-hand shop in Japan.<ref>[https://www.retrogamer.net/blog_post/unreleased-64dd-version-of-super-mario-64-discovered  Retro Gamer article announcing the game's discovery.] Retrieved 17 Feb '18</ref> The only real discernible differences between the Disk Drive variant and the original game are some slightly better textures, different music for Peach's castle, buggy encounters with the Wiggler boss in Tiny-Huge Island and longer loading times. It's unknown if any further development of the game was made, but it's speculated that this version of the game was just a tech demo for the Disk Drive that Nintendo made to show the hardware's potential to the press. The disk has since been dumped, and the game's ROM is available to download on 64dd.org.
In June 2014 footage of the Disk Drive release of ''Super Mario 64'' surfaced online when a French collector found a copy of the port at a second-hand game store in Japan.<ref>[https://retrogamer.net/blog_post/unreleased-64dd-version-of-super-mario-64-discovered  Retro Gamer article announcing the game's discovery.] Retrieved 17 Feb '18</ref> The only real discernible differences between the Disk Drive variant and the original game are some slightly better textures, different music for Peach's castle, buggy encounters with the Wiggler boss in Tiny-Huge Island and longer loading times. It's unknown if any further development of the game was made, but it's speculated that this version of the game was just a tech demo for the Disk Drive that Nintendo made to show the hardware's potential to the press. The disk has since been dumped, and the game's ROM is available to download on 64dd.org.


==Gallery==
==Gallery==
Line 24: Line 24:
</gallery>
</gallery>
===Videos===
===Videos===
{{Video|perrow  =2
  |service1    =youtube
  |id1          =YyXUwgBBHI8
  |description1 =Yuriofwind's video on the aforementioned ''Super Mario 64 2''.
  |service2    =youtube
  |id2          =5KR4it3nC1Q
  |description2 =Lady Decade's video on the aforementioned ''Super Mario 64 2''.
}}
===Footage===
{{Video|perrow  =4
{{Video|perrow  =4
   |service1    =youtube
   |service1    =youtube
   |id1          =v=YyXUwgBBHI8
   |id1          =5rd6_5HoJd8
   |description1 =Yuriofwind's video on the aforementioned ''Super Mario 64 2''.
   |description1 =The game booting up on the Disk Drive.
   |service2    =youtube
   |service2    =youtube
   |id2          =5rd6_5HoJd8
   |id2          =sZV6t4OOJj0
   |description2 =The game booting up on the Disk Drive.
   |description2 =More gameplay footage.
   |service3    =youtube
   |service3    =youtube
   |id3          =sZV6t4OOJj0
   |id3          =N2fuUhLxGFg
   |description3 =More gameplay footage.
   |description3 =Hard4Games video on the port.
  |service4    =youtube
  |id4          =N2fuUhLxGFg
  |description4 =Hard4Games video on the port.
   |service4    =youtube
   |service4    =youtube
   |id4          =1ZXA2pzrLlo
   |id4          =1ZXA2pzrLlo
   |description4 =Nintendo SpaceWorld '96 Footage of "Super Mario Disk Version" which starts at 2:41.
   |description4 =Nintendo SpaceWorld '96 Footage of ''Super Mario Disk Version'' which starts at 2:41.
}}
}}



Revision as of 22:27, 8 August 2022

SuperMarioDiskVersion-TitleScreen.png

The title screen.

Status: Found

Date found: Jun 2014

Found by: afonfjv (aka jimmy130)

Super Mario Disk Version (also known as Super Mario 64DD) was a planned port of Super Mario 64 for the Nintendo 64 Disk Drive. Originally set to release in 1999, it would have served as a launch title for the Disk Drive add-on.[1]

Background

In 1996, Nintendo launched their newest console, the Nintendo 64. While other systems such as the Sony PlayStation and Sega Saturn had moved on to using discs for their consoles, the Nintendo 64 fell behind as it still utilized cartridges. Instead of cutting the Nintendo 64's lifespan, Nintendo opted to try an add-on for the system to allow for disk usage. In 1995, Nintendo announced the Nintendo 64 Disk Drive one year after announcing the system itself.[2] The add-on would utilize magnetic disks instead of the standard game cartridges available for the system. Despite this early accessory release, the Disk Drive missed many launch dates, but eventually came out in Japan on December 1st, 1999, with a planned US release for the near future.[3] The add-on was a massive failure with those who owned the console and was discontinued in 2001, never seeing release outside of Japan. Due to this, several games and expansion packs that were in development for the Disk Drive were subsequently cancelled, including an enhanced port of Super Mario 64.

Details

Before being found, very little was known about Super Mario 64DD aside from the fact that it had the same graphics and style as its predecessor, and that Luigi had become a playable character. There was reportedly a demo of this concept, but there was a lack of any legitimate images or videos to prove this. While Super Mario 64DD was never officially released, Super Mario 64 DS can be seen as the fruition of these ideas. Many fans speculated that the game was going to be the rumoured Super Mario 64 2. The magazine Famitsu claimed to have sources close to the project that confirmed Super Mario 64 Disk Drive was to be a sequel to Super Mario 64.[4] This can be debunked by the fact that the found disk drive shows no new game, but instead an enhanced port of Super Mario 64. Footage of Super Mario Disk Version being shown at SpaceWorld '96 has been found online, basically proving that this was just a tech demo for the Disk Drive, though the fact Nintendo made a disk sticker specifically for it suggests that this could have been a planned add-on to the original Super Mario 64, or at least some new content was planned somewhere in development, more than likely the cut content found in the Gigaleak, including multiplayer support, hinted in the Gigaleak.

Reemergence

In June 2014 footage of the Disk Drive release of Super Mario 64 surfaced online when a French collector found a copy of the port at a second-hand game store in Japan.[5] The only real discernible differences between the Disk Drive variant and the original game are some slightly better textures, different music for Peach's castle, buggy encounters with the Wiggler boss in Tiny-Huge Island and longer loading times. It's unknown if any further development of the game was made, but it's speculated that this version of the game was just a tech demo for the Disk Drive that Nintendo made to show the hardware's potential to the press. The disk has since been dumped, and the game's ROM is available to download on 64dd.org.

Gallery

Images

Videos

Yuriofwind's video on the aforementioned Super Mario 64 2.

Lady Decade's video on the aforementioned Super Mario 64 2.

Footage

The game booting up on the Disk Drive.

More gameplay footage.

Hard4Games video on the port.

Nintendo SpaceWorld '96 Footage of Super Mario Disk Version which starts at 2:41.

See Also

Nintendo 64DD

Mario Series

External Links

References