Spot Goes to Hollywood (partially lost Super Nintendo port of platformer; 1995): Difference between revisions

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==External Links==
==External Links==
*[http://assemblergames.com/l/threads/spot-goes-to-hollywood-snes-version.56226/ Assembler Games forum thread]
*[https://assemblergames.com/threads/spot-goes-to-hollywood-snes-version.56226/ Assembler Games forum thread]
*[http://www.retrovideogamer.co.uk/index.php?option=com_content&view=article&id=115:auto-generate-from-title&catid=91&Itemid=160 An interview with the programmer Ed Margnin]
*[http://www.retrovideogamer.co.uk/index.php?option=com_content&view=article&id=115:auto-generate-from-title&catid=91&Itemid=160 An interview with the programmer Ed Margnin]
*[http://www.snescentral.com/article.php?id=0142 SNES Central article]
*[http://www.snescentral.com/article.php?id=0142 SNES Central article]


[[Category:Lost video games]]
[[Category:Lost video games]]

Revision as of 02:41, 13 August 2017

Spot Goes to Hollywood SNES title screen.jpg

Title screen.

Status: Found (Prototype)
Lost (ROM)

Date found: 2014 (Early Prototype)

Found by: Unknown (Early Prototype)

Spot Goes to Hollywood is a 1995 platform video game released by Virgin Interactive for the Mega Drive/Genesis, Sega Saturn, and PlayStation. It is the sequel to the 1993 game Cool Spot. A SNES version was also in development but was cancelled.

According to an interview with the programmer Ed Magnin, the game was completed and ready to be approved by Nintendo, but Virgin cancelled it because they "didn't think that they could sell the minimums required for that version".

Only two prototypes of the SNES version are known to still exist. One (2014) was reportedly an early build (from a nintendoage.com forum thread that has since been deleted), and the other (unknown date) was a later build that appeared to be incomplete (poor/missing enemy AI etc).

Both of them had no intentions of dumping ROMs online, meaning it's still unavailable to the general public.

Gallery

External Links