Spot Goes to Hollywood (partially lost Super Nintendo port of platformer; 1995): Difference between revisions

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{{Template:InfoboxFound
{{InfoboxFound
|title = <center>Spot Goes to Hollywood (SNES)</center>
|title=<center>Spot Goes to Hollywood (SNES port)</center>
|image = Spot Goes to Hollywood SNES title screen.jpg
|image=Spot Goes to Hollywood SNES title screen.jpg
|imagewidth = 215
|imagecaption=Title screen.
|imagecaption = Title screen of the game.
|status=<span style="color:green;">'''Found'''</span> (prototypes and ROM of early protoype)<br><span style="color:red;">'''Lost'''</span> (ROM of final version)
|status = <span style="color:green;">'''Found'''</span> (Prototype)<br><span style="color:red;">'''Lost'''</span> (ROM/Repro)
|datefound=2014 (early prototype)
|datefound = Unknown
|foundby=''Unknown'' (early prototype)
|foundby = Unknown}}
}}
'''''Spot Goes to Hollywood''''' is a 1995 Mega Drive/Genesis, Sega Saturn, and PlayStation platform video game released by Virgin Interactive. It is the sequel to the 1993 game ''Cool Spot''. A SNES was also in development but was cancelled. According to a interview with the programmer Ed Margnin, Virgin didn't think that they could sell the minimums required for that version. He said that he completed the version.
''Spot Goes to Hollywood'' is a 1995 platform video game released by Virgin Interactive for the Mega Drive/Genesis, Sega Saturn, and PlayStation. It is the sequel to the 1993 game ''Cool Spot''. '''A Super Nintendo version was also in development but was cancelled'''.


Only two prototypes of the SNES version has been known to still exist: one is a early build was found in 2014 (a NintendoAge.com forum thread for this, is now very hard to find, this is just a memory) and a later build that seems to be incomplete (poor/missing enemy AI etc) has since found. Both of them had no intentions to released ROMs or reproductions of the version online.
According to an interview with the programmer Ed Magnin, the game was completed and ready to be approved by Nintendo, but Virgin cancelled it because they "didn't think that they could sell the minimums required for that version".<ref>[http://www.retrovideogamer.co.uk/index.php?option=com_content&view=article&id=115:auto-generate-from-title&catid=91&Itemid=160 An interview with the programmer Ed Margnin.] Retrieved 08 Sep '18</ref>


Only two prototypes of the Super Nintendo version are known to still exist. One (2014) was reportedly an early build (from a nintendoage.com forum thread that has since been deleted), and the other (unknown date) was a later build that appeared to be incomplete (poor/missing enemy AI etc).<ref>[https://assemblergames.com/threads/spot-goes-to-hollywood-snes-version.56226/ Assembler Games forum thread on an early build of the game's Super Nintendo port.] Retrieved 08 Sep '18</ref>
Both of them had no intentions of dumping ROMs online, meaning it's still unavailable to the general public.
On July 20th, 2018, an ROM dump of early prototype has been released by SNES Central.<ref>[http://www.snescentral.com/article.php?id=0142 SNES Central article on the Super Nintendo port of the game.] Retrieved 08 Sep '18</ref>
==Gallery==
<gallery mode=packed heights=120px>
<gallery mode=packed heights=120px>
File:Spot Goes to Hollywood SNES NFV 17 scan.jpg
File:Spot Goes to Hollywood SNES NFV 17 scan.jpg
File:Spot Goes to Hollywood SNES prototype cart.jpg|A prototype cart of the SNES version.
File:NFV 17 Show Preview Spot 3 (SGTH) SNES port unreleased.jpg|A Nintendo Fun Vision vol. 17 (German) review.
File:Spot Goes to Hollywood SNES copyrights.jpg|Screenshot of the SNES version #1.
File:Spot Goes to Hollywood SNES prototype cart.jpg|SNES prototype cart.
File:Spot Goes to Hollywood SNES gameplay 1.jpg|Screenshot of the SNES version #2.
File:Spot Goes to Hollywood SNES copyrights.jpg
File:Spot Goes to Hollywood SNES gameplay 2.jpg|Screenshot of the SNES version #3.
File:Spot Goes to Hollywood SNES gameplay 1.jpg
File:Spot Goes to Hollywood SNES gameplay 3.jpg|Screenshot of the SNES version #4.
File:Spot Goes to Hollywood SNES gameplay 2.jpg
File:Spot Goes to Hollywood SNES gameplay 4.jpg|Screenshot of the SNES version #5.
File:Spot Goes to Hollywood SNES gameplay 3.jpg
File:Spot Goes to Hollywood SNES gameplay 5.jpg|Screenshot of the SNES version #6.
File:Spot Goes to Hollywood SNES gameplay 4.jpg
File:Spot Goes to Hollywood SNES gameplay 6.jpg|Screenshot of the SNES version #7.
File:Spot Goes to Hollywood SNES gameplay 5.jpg
File:Spot Goes to Hollywood SNES gameplay 7.jpg|Screenshot of the SNES version #8.
File:Spot Goes to Hollywood SNES gameplay 6.jpg
File:Spot Goes to Hollywood SNES gameplay 7.jpg
</gallery>
</gallery>
==References==
==References==
 
{{reflist}}
http://assemblergames.com/l/threads/spot-goes-to-hollywood-snes-version.56226/ Assembler Games forum thread.
 
http://www.retrovideogamer.co.uk/index.php?topic=5241.0 An interview with the programmer Ed Margnin.
 
http://www.snescentral.com/article.php?id=0142 SNES Central article.


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Partially lost media]]

Latest revision as of 19:09, 31 October 2020

Spot Goes to Hollywood SNES title screen.jpg

Title screen.

Status: Found (prototypes and ROM of early protoype)
Lost (ROM of final version)

Date found: 2014 (early prototype)

Found by: Unknown (early prototype)

Spot Goes to Hollywood is a 1995 platform video game released by Virgin Interactive for the Mega Drive/Genesis, Sega Saturn, and PlayStation. It is the sequel to the 1993 game Cool Spot. A Super Nintendo version was also in development but was cancelled.

According to an interview with the programmer Ed Magnin, the game was completed and ready to be approved by Nintendo, but Virgin cancelled it because they "didn't think that they could sell the minimums required for that version".[1]

Only two prototypes of the Super Nintendo version are known to still exist. One (2014) was reportedly an early build (from a nintendoage.com forum thread that has since been deleted), and the other (unknown date) was a later build that appeared to be incomplete (poor/missing enemy AI etc).[2]

Both of them had no intentions of dumping ROMs online, meaning it's still unavailable to the general public.

On July 20th, 2018, an ROM dump of early prototype has been released by SNES Central.[3]

Gallery

References