Mario Bros. VB (lost build of cancelled Virtual Boy remake of "Mario Bros." arcade game; 1994): Difference between revisions

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[[File:Virtual-boy-mario-clash-box-scan-front-usa.jpg|thumb|214x214px|''Mario Clash's'' retail box art]]
[[File:Virtual-boy-mario-clash-box-scan-front-usa.jpg|thumb|214x214px|''Mario Clash's'' retail box art]]
'''''Mario Bros. VB''''' is a cancelled remake of the 1983 arcade platformer ''Mario Bros.'' intended to launch alongside the Virtual Boy<ref name=":0">[https://files.virtual-boy.com/magazine/974266/electronic-gaming-monthly-us-number-66-january-1995-page-99.jpg Electronic Gaming Monthly Issue 66 page 89] Retrieved 16 Jan '22</ref> in August 1995. The game was first unveiled at Shoshikai Software Exhibition 1994 alongside the Virtual Boy itself, ''Space Pinball'' (then known as ''Pinball VB''), and ''Teleroboxer.<ref name=":0" /><ref name=":1">[https://www.virtual-boy.com/events/shoshinkai-1994/ Planet Virtual Boy's Article on Shoshinkai 1994] Retrieved 16 Jan '22</ref> ''Screenshots from the game would appear in various magazines until July 1995. Its last appearance was in issue 13 of ''EGM²'', where the game was mistakenly referred to as the actually released game ''Mario Clash''<ref>[https://www.virtual-boy.com/magazines/egm2/egm2-volume-2-issue-1/ Planet Virtual Boy's EGM² issue 13 listing] Retrieved 16 Jan '22</ref>, which is likely what '''''Mario Bros. VB''''' evolved into.
'''''Mario Bros. VB''''' is a cancelled remake of the 1983 arcade platformer ''Mario Bros.'' intended to launch alongside the Virtual Boy<ref name=":0">[https://files.virtual-boy.com/magazine/974266/electronic-gaming-monthly-us-number-66-january-1995-page-99.jpg Electronic Gaming Monthly Issue 66 page 89] Retrieved 16 Jan '22</ref> in August 1995. The game was first unveiled at Shoshikai Software Exhibition 1994 alongside the Virtual Boy itself, ''Space Pinball'' (then known as ''Pinball VB''), and ''Teleroboxer.<ref name=":0" /><ref name=":1">[https://www.virtual-boy.com/events/shoshinkai-1994/ Planet Virtual Boy's Article on Shoshinkai 1994] Retrieved 16 Jan '22</ref> ''Screenshots from the game would appear in various magazines until July 1995. Its last appearance was in issue 13 of ''EGM²'', where the game was mistakenly referred to as the actually released game ''Mario Clash''<ref>[https://www.virtual-boy.com/magazines/egm2/egm2-volume-2-issue-1/ Planet Virtual Boy's EGM² issue 13 listing] Retrieved 16 Jan '22</ref>, which is likely what ''Mario Bros. VB'' evolved into.
[[File:Mc sho94 07.png|left|thumb|227x227px|'''''Mario Bros. VB''''' gameplay]]
[[File:Mc sho94 07.png|left|thumb|227x227px|''Mario Bros. VB'' gameplay]]


==Gameplay==
==Gameplay==
[[File:Mariobrosvbkiosk.png|thumb|170x170px|Man playing the Mario Bros. VB demo at the associated kiosk.]]
[[File:Mariobrosvbkiosk.png|thumb|185x185px|Man playing the ''Mario Bros. VB'' demo at the associated kiosk.]]
Being a remake of the Mario Bros., its gameplay would have been practically the same. You would have platformed around a simple stage as either Mario or possibly Luigi to defeat all enemies and progress to the next level. The remakes stand out additions would have been all-new sprites as well as three-dimensional backgrounds and effects.<ref>[https://files.virtual-boy.com/magazine/980664/nintendo-magazine-system-issue-24-mar-95-page-6.jpg Nintendo Magzine System issue #24 page 6] Retrieved 16 Jan '22</ref> Players may have even been able to play through the game with co-op by using the Virtual Boy's unreleased GameLink Cable.''<ref name=":1" />''
Being a remake of the Mario Bros., its gameplay would have been practically the same. You would have platformed around a simple stage as either Mario or possibly Luigi to defeat all enemies and progress to the next level. The remakes stand out additions would have been all-new sprites as well as three-dimensional backgrounds and effects.<ref>[https://files.virtual-boy.com/magazine/980664/nintendo-magazine-system-issue-24-mar-95-page-6.jpg Nintendo Magzine System issue #24 page 6] Retrieved 16 Jan '22</ref> Players may have even been able to play through the game with co-op by using the Virtual Boy's unreleased GameLink Cable.''<ref name=":1" />''


==Availability==
==Availability==
During its first and only trade show appearance at Shoshikai 1994, a demo of the game could be played by attendees.''<ref name=":1" />'' A ROM has neither resurfaced or been leaked to the internet since and it is unknown if Nintendo still has a copy.
During its first and only trade show appearance at Shoshikai 1994, a demo of the ''Mario Bros. VB'' could be played by attendees.''<ref name=":1" />'' A ROM has neither resurfaced or been leaked to the internet since and it is unknown if Nintendo still has a copy.


==Gallery==
==Gallery==

Revision as of 12:51, 16 January 2022

Mc sho94 01.png

Screenshot of the game's title screen.

Status: Lost

Mario Clash's retail box art

Mario Bros. VB is a cancelled remake of the 1983 arcade platformer Mario Bros. intended to launch alongside the Virtual Boy[1] in August 1995. The game was first unveiled at Shoshikai Software Exhibition 1994 alongside the Virtual Boy itself, Space Pinball (then known as Pinball VB), and Teleroboxer.[1][2] Screenshots from the game would appear in various magazines until July 1995. Its last appearance was in issue 13 of EGM², where the game was mistakenly referred to as the actually released game Mario Clash[3], which is likely what Mario Bros. VB evolved into.

Mario Bros. VB gameplay

Gameplay

Man playing the Mario Bros. VB demo at the associated kiosk.

Being a remake of the Mario Bros., its gameplay would have been practically the same. You would have platformed around a simple stage as either Mario or possibly Luigi to defeat all enemies and progress to the next level. The remakes stand out additions would have been all-new sprites as well as three-dimensional backgrounds and effects.[4] Players may have even been able to play through the game with co-op by using the Virtual Boy's unreleased GameLink Cable.[2]

Availability

During its first and only trade show appearance at Shoshikai 1994, a demo of the Mario Bros. VB could be played by attendees.[2] A ROM has neither resurfaced or been leaked to the internet since and it is unknown if Nintendo still has a copy.

Gallery

Images

Videos

A 3 minute Virtual Boy report by Brut Press. Audio from Mario Bros. VB can be heard from 0:12 to 0:22.

An episode from a Japanese TV show called Game Catalog II covering Shoshinkai 1994. Gameplay footage of Mario Bros. VB can be seen from 15:40 to 16:01.

The British TV show Movies Games and Videos' report on Shoshinkai 1994. Mario Bros. VB gameplay can be seen from 0:33 to 0:39.

See Also

References