Mario Bros. VB (lost build of cancelled Virtual Boy remake of "Mario Bros." arcade game; 1994): Difference between revisions
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[[File:Virtual-boy-mario-clash-box-scan-front-usa.jpg|thumb|214x214px|''Mario Clash's'' retail box art]] | [[File:Virtual-boy-mario-clash-box-scan-front-usa.jpg|thumb|214x214px|''Mario Clash's'' retail box art]] | ||
'''''Mario Bros. VB''''' is a cancelled remake of the 1983 arcade platformer ''Mario Bros.'' intended to launch alongside the Virtual Boy<ref name=":0">[https://files.virtual-boy.com/magazine/974266/electronic-gaming-monthly-us-number-66-january-1995-page-99.jpg Electronic Gaming Monthly Issue 66 page 89] Retrieved 16 Jan '22</ref> in August 1995. The game was first unveiled at Shoshikai Software Exhibition 1994 alongside the Virtual Boy itself, ''Space Pinball'' (then known as ''Pinball VB''), and ''Teleroboxer.<ref name=":0" /><ref name=":1">[https://www.virtual-boy.com/events/shoshinkai-1994/ Planet Virtual Boy's Article on Shoshinkai 1994] Retrieved 16 Jan '22</ref> ''Screenshots from the game would appear in various magazines until July 1995. Its last appearance was in issue 13 of ''EGM²'', where the game was mistakenly referred to as the actually released game ''Mario Clash''<ref>[https://www.virtual-boy.com/magazines/egm2/egm2-volume-2-issue-1/ Planet Virtual Boy's EGM² issue 13 listing] Retrieved 16 Jan '22</ref>, which is likely what | '''''Mario Bros. VB''''' is a cancelled remake of the 1983 arcade platformer ''Mario Bros.'' intended to launch alongside the Virtual Boy<ref name=":0">[https://files.virtual-boy.com/magazine/974266/electronic-gaming-monthly-us-number-66-january-1995-page-99.jpg Electronic Gaming Monthly Issue 66 page 89] Retrieved 16 Jan '22</ref> in August 1995. The game was first unveiled at Shoshikai Software Exhibition 1994 alongside the Virtual Boy itself, ''Space Pinball'' (then known as ''Pinball VB''), and ''Teleroboxer.<ref name=":0" /><ref name=":1">[https://www.virtual-boy.com/events/shoshinkai-1994/ Planet Virtual Boy's Article on Shoshinkai 1994] Retrieved 16 Jan '22</ref> ''Screenshots from the game would appear in various magazines until July 1995. Its last appearance was in issue 13 of ''EGM²'', where the game was mistakenly referred to as the actually released game ''Mario Clash''<ref>[https://www.virtual-boy.com/magazines/egm2/egm2-volume-2-issue-1/ Planet Virtual Boy's EGM² issue 13 listing] Retrieved 16 Jan '22</ref>, which is likely what ''Mario Bros. VB'' evolved into. | ||
[[File:Mc sho94 07.png|left|thumb|227x227px| | [[File:Mc sho94 07.png|left|thumb|227x227px|''Mario Bros. VB'' gameplay]] | ||
==Gameplay== | ==Gameplay== | ||
[[File:Mariobrosvbkiosk.png|thumb| | [[File:Mariobrosvbkiosk.png|thumb|185x185px|Man playing the ''Mario Bros. VB'' demo at the associated kiosk.]] | ||
Being a remake of the Mario Bros., its gameplay would have been practically the same. You would have platformed around a simple stage as either Mario or possibly Luigi to defeat all enemies and progress to the next level. The remakes stand out additions would have been all-new sprites as well as three-dimensional backgrounds and effects.<ref>[https://files.virtual-boy.com/magazine/980664/nintendo-magazine-system-issue-24-mar-95-page-6.jpg Nintendo Magzine System issue #24 page 6] Retrieved 16 Jan '22</ref> Players may have even been able to play through the game with co-op by using the Virtual Boy's unreleased GameLink Cable.''<ref name=":1" />'' | Being a remake of the Mario Bros., its gameplay would have been practically the same. You would have platformed around a simple stage as either Mario or possibly Luigi to defeat all enemies and progress to the next level. The remakes stand out additions would have been all-new sprites as well as three-dimensional backgrounds and effects.<ref>[https://files.virtual-boy.com/magazine/980664/nintendo-magazine-system-issue-24-mar-95-page-6.jpg Nintendo Magzine System issue #24 page 6] Retrieved 16 Jan '22</ref> Players may have even been able to play through the game with co-op by using the Virtual Boy's unreleased GameLink Cable.''<ref name=":1" />'' | ||
==Availability== | ==Availability== | ||
During its first and only trade show appearance at Shoshikai 1994, a demo of the | During its first and only trade show appearance at Shoshikai 1994, a demo of the ''Mario Bros. VB'' could be played by attendees.''<ref name=":1" />'' A ROM has neither resurfaced or been leaked to the internet since and it is unknown if Nintendo still has a copy. | ||
==Gallery== | ==Gallery== |
Revision as of 12:51, 16 January 2022
Mario Bros. VB is a cancelled remake of the 1983 arcade platformer Mario Bros. intended to launch alongside the Virtual Boy[1] in August 1995. The game was first unveiled at Shoshikai Software Exhibition 1994 alongside the Virtual Boy itself, Space Pinball (then known as Pinball VB), and Teleroboxer.[1][2] Screenshots from the game would appear in various magazines until July 1995. Its last appearance was in issue 13 of EGM², where the game was mistakenly referred to as the actually released game Mario Clash[3], which is likely what Mario Bros. VB evolved into.
Gameplay
Being a remake of the Mario Bros., its gameplay would have been practically the same. You would have platformed around a simple stage as either Mario or possibly Luigi to defeat all enemies and progress to the next level. The remakes stand out additions would have been all-new sprites as well as three-dimensional backgrounds and effects.[4] Players may have even been able to play through the game with co-op by using the Virtual Boy's unreleased GameLink Cable.[2]
Availability
During its first and only trade show appearance at Shoshikai 1994, a demo of the Mario Bros. VB could be played by attendees.[2] A ROM has neither resurfaced or been leaked to the internet since and it is unknown if Nintendo still has a copy.
Gallery
Images
Videos
See Also
- Doraemon: Nobita no Doki Doki! Obake Land (lost build of unreleased Virtual Boy game; 1996)
- Dragon Hopper (lost build of unreleased Virtual Boy game; 1995-1996)
- Goldeneye 007 (lost build of unreleased Virtual Boy game; 1996)
- Mario Demo (lost Virtual Boy tech demo; 1994)
- Out of the Deathmount (lost build of unreleased Virtual Boy game; 1996)
- Shin Nihon Pro Wrestling Gekitou Densetsu (lost build of unreleased Virtual Boy wrestling game; 1995)
- Sora Tobu Henry (lost build of unreleased Virtual Boy game; 1995)
- VB Mario Land (lost build of unreleased Virtual Boy game; 1995)
- Virtual Block (lost build of unreleased Virtual Boy game; 1995)
- Virtual Dodgeball (lost build of unreleased Virtual Boy game; 1995)
- Virtual Jockey (lost build of unreleased Virtual Boy game; 1996)
- Wangan Sensen Red City (lost build of unreleased Virtual Boy game; 1996)
- Zero Racers (lost build of unreleased "F-Zero" Virtual Boy game; 1996)
References
- ↑ 1.0 1.1 Electronic Gaming Monthly Issue 66 page 89 Retrieved 16 Jan '22
- ↑ 2.0 2.1 2.2 Planet Virtual Boy's Article on Shoshinkai 1994 Retrieved 16 Jan '22
- ↑ Planet Virtual Boy's EGM² issue 13 listing Retrieved 16 Jan '22
- ↑ Nintendo Magzine System issue #24 page 6 Retrieved 16 Jan '22