Kero Kero Keroppi no Mahō no Kuni Densetsu (lost build of cancelled Famicom role-playing game; 1993): Difference between revisions

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{{Template:InfoboxLost
{{InfoboxLost
|title = <center>Kero Kero Keroppi no Mahō no Kuni Densetsu</center>
|title=<center>Kero Kero Keroppi no Mahō no Kuni Densetsu</center>
|image = Kero Kero Keroppi RPG.jpg
|image=Kero Kero Keroppi RPG.jpg
|imagewidth = 215
|imagecaption = Scan of the Japanese video game magazine.
|imagecaption = Scan of the Japanese video game magazine.
|status = <span style="color:red;">'''Lost'''</span>
|status = <span style="color:red;">'''Lost'''</span>
}}
}}
'''''Kero Kero Keroppi no Mahō no Kuni Densetsu''''' (けろけろけろっぴの魔法の国伝説 ''Legend of the Magical Kingdom of Kero Kero Keroppi'')<ref>[https://gyazo.com/15b90507de30f7bb5d62d6aaeeab7210 Translated info by RandomTonari.] Retrieved 13 Jul '16.</ref> is a cancelled 1993 Famicom RPG game based on the Sanrio character Keroppi. The game was planned by Character Soft who is a video game publishing subsidiary of Sanrio.<ref>[http://assemblergames.com/l/threads/various-unreleased-and-beta-games.33095/page-15 assemblergames.com forum thread page 15.] Retrieved 07 Jul '16.</ref>  
'''''Kero Kero Keroppi no Mahō no Kuni Densetsu''''' (けろけろけろっぴの魔法の国伝説 ''Legend of the Magical Kingdom of Kero Kero Keroppi'')<ref>[https://gyazo.com/15b90507de30f7bb5d62d6aaeeab7210 Translated info by RandomTonari.] Retrieved 13 Jul '16.</ref> is a cancelled 1993 Famicom RPG game based on the Sanrio character Keroppi. The game was planned by Character Soft who is a video game publishing subsidiary of Sanrio.<ref>[http://assemblergames.com/l/threads/various-unreleased-and-beta-games.33095/page-15 assemblergames.com forum thread page 15.] Retrieved 07 Jul '16.</ref>  


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In this game, the player is adventuring in many different places, many questions would be asked of them. If the player get stuck in the game, they would also ask for hints. Keroppi would not have a single weapon, he would have to convert his enemies with magic in the battles.
In this game, the player is adventuring in many different places, many questions would be asked of them. If the player get stuck in the game, they would also ask for hints. Keroppi would not have a single weapon, he would have to convert his enemies with magic in the battles.


==Preview==
==Avaiability==
It was going to be released in December of 1993 in Japan at 4,980 yen, but was cancelled for unknown reasons, most likely due to the new Super Famicom console, that “killed” the Famicom market.<ref>[https://twitter.com/chou_nosuke/status/474527403448872961 Japanese Twitter post.] Retrieved 07 Jul '16.</ref> No prototypes of the game have surfaced.
It was going to be released in December 1993 in Japan at 4,980 yen, but was cancelled for unknown reasons, most likely due to the new Super Famicom console that “killed” the Famicom market.<ref>[https://twitter.com/chou_nosuke/status/474527403448872961 Japanese Twitter post.] Retrieved 07 Jul '16.</ref> No prototypes of the game have surfaced.


==Gallery==
<gallery mode=packed heights=150px>
<gallery mode=packed heights=150px>
Kero Kero Keroppi RPG screenshot.jpg
Kero Kero Keroppi RPG screenshot.jpg
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==References==
==References==
<references/>
<references/>


[[Category:Lost video games]]
[[Category:Lost video games]]

Revision as of 00:22, 25 February 2017

Kero Kero Keroppi RPG.jpg

Scan of the Japanese video game magazine.

Status: Lost


Kero Kero Keroppi no Mahō no Kuni Densetsu (けろけろけろっぴの魔法の国伝説 Legend of the Magical Kingdom of Kero Kero Keroppi)[1] is a cancelled 1993 Famicom RPG game based on the Sanrio character Keroppi. The game was planned by Character Soft who is a video game publishing subsidiary of Sanrio.[2]

Plot

The game is set in the Magical Kingdom. Keroppi is lost in a parallel universe, and his goal is to take down Razuri, who is scheming to conquer that kingdom. Keroppi's only means of attack is magic. He have to gain experience and remember lots of powerful magic.

Gameplay

In this game, the player is adventuring in many different places, many questions would be asked of them. If the player get stuck in the game, they would also ask for hints. Keroppi would not have a single weapon, he would have to convert his enemies with magic in the battles.

Avaiability

It was going to be released in December 1993 in Japan at 4,980 yen, but was cancelled for unknown reasons, most likely due to the new Super Famicom console that “killed” the Famicom market.[3] No prototypes of the game have surfaced.

Gallery

References

  1. Translated info by RandomTonari. Retrieved 13 Jul '16.
  2. assemblergames.com forum thread page 15. Retrieved 07 Jul '16.
  3. Japanese Twitter post. Retrieved 07 Jul '16.