Fallout: Brotherhood of Steel 2 (lost build of unfinished PlayStation 2 action role-playing game; 2000s): Difference between revisions
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[[File:FOBOS2 design doc.png|thumb|300px|A promotional picture for the game.]] | [[File:FOBOS2 design doc.png|thumb|300px|A promotional picture for the game.]] | ||
'''''Fallout: Brotherhood Of Steel 2''''' was going to be the sequel to the 2004 Interplay game,'' Fallout: Brotherhood Of Steel'', but was canceled in 2004 when Interplay laid off or fired over 75% of their staff. The game was near completion when it was canceled, similar to what happened with [[Fallout Van Buren ( | '''''Fallout: Brotherhood Of Steel 2''''' was going to be the sequel to the 2004 Interplay game,'' Fallout: Brotherhood Of Steel'', but was canceled in 2004 when Interplay laid off or fired over 75% of their staff. The game was near completion when it was canceled, similar to what happened with [[Fallout Van Buren (lost build of unfinished PC game/Fallout 3 prototype; 2000s)|''Van Buren'']] a year earlier. | ||
In March 2009, the game's design documents were leaked onto the internet, revealing some details on what the game was going to be about.<ref>[http://fallout.wikia.com/wiki/Fallout:_Brotherhood_of_Steel_2_design_document A directory of the leaked ''Brotherhood Of Steel 2'' design documents (indexed on the Fallout Wiki).] Retrieved 27 Jun '13</ref> | In March 2009, the game's design documents were leaked onto the internet, revealing some details on what the game was going to be about.<ref>[http://fallout.wikia.com/wiki/Fallout:_Brotherhood_of_Steel_2_design_document A directory of the leaked ''Brotherhood Of Steel 2'' design documents (indexed on the Fallout Wiki).] Retrieved 27 Jun '13</ref> |
Revision as of 14:23, 25 May 2015
Fallout: Brotherhood Of Steel 2 was going to be the sequel to the 2004 Interplay game, Fallout: Brotherhood Of Steel, but was canceled in 2004 when Interplay laid off or fired over 75% of their staff. The game was near completion when it was canceled, similar to what happened with Van Buren a year earlier.
In March 2009, the game's design documents were leaked onto the internet, revealing some details on what the game was going to be about.[1]
The gameplay was going to be the same as the original Brotherhood Of Steel, (a linear action game), and was to have run on the same engine.