Desert Island 64 (lost build of cancelled Nintendo 64DD role-playing game; late 1990s): Difference between revisions

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|status=<span style="color:red;">'''Lost'''</span>
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'''Desert Island 64''' (also known as ''Super Real Island'' was a simulation RPG that was to be developed by Imagineer and released on the now discontinued Nintendo 64 peripheral, the Nintendo 64 Disk Drive.
'''''Desert Island 64''''' (also known as ''Super Real Island'') was a simulation RPG that was to be developed by Imagineer and released on the now discontinued Nintendo 64 peripheral, the Nintendo 64 Disk Drive.


==Gameplay==
==Gameplay==
The gameplay of ''Desert Island 64'' would have been about the main character (who is unnamed) surviving on a desert island, cultivating the land on the island, breeding and raising animals, and creating a new civilization on the island. It was described to have been a "mix of platform, survival, and life simulation."<ref>[https://www.unseen64.net/2008/04/04/desert-island-64dd-unreleased/ The Unseen64 article on ''Desert Island 64''.] Retrieved 28 Mar '18</ref> The game was going to support all of the features that were included in the Nintendo 64 Disk Drive.
The gameplay of ''Desert Island 64'' would have been about the main character (who is unnamed) surviving on a desert island, cultivating the land on the island, breeding and raising the different kinds of fauna on the island, and creating a new civilization on the island. It was described to have been a "mix of platform, survival, and life simulation."<ref>[https://www.unseen64.net/2008/04/04/desert-island-64dd-unreleased/ The Unseen64 article on ''Desert Island 64''.] Retrieved 28 Mar '18</ref> The game was going to support all of the features that were included with the Nintendo 64 Disk Drive.


''Desert Island 64'' was going to be a really complex game, even to feature an evolution chain of the different forms of flora and fauna on the island, which the player could observe and interact with. The different forms of fauna that have been shown include a flying insect type creature, a crab creature, an elephant-like creature, and a dog/llama hybrid-type creature.
''Desert Island 64'' was going to be an immensely complex game, even to feature an evolution "food chain" with the different forms of flora and fauna on the island, which the player could observe and interact with. The different forms of fauna that have been shown in ''Desert Island 64'' through concept art and screenshots of the demo include a flying insect type creature, a crab creature, an elephant-like creature, and a dog/llama hybrid-type creature.


==Cancellation/Availability==
==Cancellation/Availability==
''Desert Island 64'' was first shown to the public at Space World (formerly known as Shoshinkai) 1996. It was supposed to also be present at that years E3, but the game crept away from the public eye after its developer, Imagineer, encountered financial troubles and had to cancel ''Desert Island 64'' and another title, ''Quest 64 II''.<ref>[https://www.unseen64.net/2009/11/28/quest-64-ii-2-n64-cancelled/ The Unseen64 article on Quest 64 II, which talked about how Imagineer encountered troubles.] Retrieved 28 Mar '18</ref> All that remains of the game are a couple screenshots of the demo for the game, a couple pieces of concept art, and some 1998 articles from Nintendo Fun Vision, a German magazine focused on Nintendo consoles.
''Desert Island 64'' was first shown to the public at Space World (formerly known as Shoshinkai) 1996. The game was also supposed to be present at that year's E3, but the game crept away from the public eye after its developer, Imagineer, encountered financial troubles and had to cancel ''Desert Island 64'' and another title that the team at Imagineer was working on, ''Quest 64 II''.<ref>[https://www.unseen64.net/2009/11/28/quest-64-ii-2-n64-cancelled/ The Unseen64 article on ''Quest 64 II'', which talked about how Imagineer encountered troubles.] Retrieved 28 Mar '18</ref> All that remains of ''Desert Island 64'' online are a few screenshots from the original demo of ''Desert Island 64'', various pieces of concept art, and various scans from issues #7 and #8 from the 1998 version of Nintendo Fun Vision, a German magazine focused on games and consoles that were produced by Nintendo.


==Gallery==
==Gallery==
===Video===
{{Video|perrow  =1
  |service1    =youtube
  |id1          =5KCmBLN301w
  |description1 =DYKG episode on cancelled N64 games, including ''Desert Island 64''.
}}
===Screenshots===
===Screenshots===
<gallery mode=packed heights=175px>
<gallery mode=packed heights=175px>
Line 23: Line 29:
</gallery>
</gallery>
===Concept Art===
===Concept Art===
<gallery mode=packed heights=175px>
<gallery mode=packed heights=200px>
File: Desert Island Concept Art1.jpg
File: Desert Island Concept Art1.jpg
File: Desert Island Concept Art2.jpg
File: Desert Island Concept Art2.jpg
</gallery>
</gallery>
===Scans From Magaziene===  
===Scans from Italian/German Magazine===  
<gallery mode=packed heights=175px>
<gallery mode=packed heights=200px>
File: Desert Island Scan1.jpg
File: Desert Island Scan1.jpg
File: Desert Island Scan2.jpg
File: Desert Island Scan2.jpg
</gallery>
</gallery>
==See Also==
*[[Nintendo 64 Disk Drive (partially found unreleased video games for Nintendo 64 add-on; late 1990s-early 2000s)]]
==References==
==References==
{{reflist}}
{{reflist}}


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Completely lost media]]

Revision as of 22:28, 10 May 2020

Desert Island 1.jpg

The main character used for the demo of Desert Island 64 (who is unnamed).

Status: Lost

Desert Island 64 (also known as Super Real Island) was a simulation RPG that was to be developed by Imagineer and released on the now discontinued Nintendo 64 peripheral, the Nintendo 64 Disk Drive.

Gameplay

The gameplay of Desert Island 64 would have been about the main character (who is unnamed) surviving on a desert island, cultivating the land on the island, breeding and raising the different kinds of fauna on the island, and creating a new civilization on the island. It was described to have been a "mix of platform, survival, and life simulation."[1] The game was going to support all of the features that were included with the Nintendo 64 Disk Drive.

Desert Island 64 was going to be an immensely complex game, even to feature an evolution "food chain" with the different forms of flora and fauna on the island, which the player could observe and interact with. The different forms of fauna that have been shown in Desert Island 64 through concept art and screenshots of the demo include a flying insect type creature, a crab creature, an elephant-like creature, and a dog/llama hybrid-type creature.

Cancellation/Availability

Desert Island 64 was first shown to the public at Space World (formerly known as Shoshinkai) 1996. The game was also supposed to be present at that year's E3, but the game crept away from the public eye after its developer, Imagineer, encountered financial troubles and had to cancel Desert Island 64 and another title that the team at Imagineer was working on, Quest 64 II.[2] All that remains of Desert Island 64 online are a few screenshots from the original demo of Desert Island 64, various pieces of concept art, and various scans from issues #7 and #8 from the 1998 version of Nintendo Fun Vision, a German magazine focused on games and consoles that were produced by Nintendo.

Gallery

Video

DYKG episode on cancelled N64 games, including Desert Island 64.

Screenshots

Concept Art

Scans from Italian/German Magazine

See Also

References